Question: Is it/would it be possible to make a damage modifier for anti tank mines? #1466
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RagexPrince683
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I've noticed when using anti-tank mines with mcheli the collision detection works perfectly, however I've also noticed the mines don't do that much damage, would it be possible to see a config option for the damage multiplier for anti tank mines? I know there are some limitations of mcheli and I'm trying (God forbid my code to work) to at least patch that in some regards. I am though, curious if it was possible to at least have a higher damage provided from the anti-tank mines/a configable damage modifier for them.
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