Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

disable FlxTilemap's useScaleHack by default #2581

Closed
Geokureli opened this issue Jun 10, 2022 · 1 comment
Closed

disable FlxTilemap's useScaleHack by default #2581

Geokureli opened this issue Jun 10, 2022 · 1 comment
Milestone

Comments

@Geokureli
Copy link
Member

it's not a good solution and in most cases with pixel art it makes most things worse.

lets add a static property FlxTilemap.defaultTileFrameBuffer = 2; and if it's > 0 graphics passed into tilemap will automatically have each tile frame's edges extruded by that amount

@Geokureli Geokureli added this to the 5.0.0 milestone Jun 10, 2022
@Geokureli
Copy link
Member Author

fixed with c9eb3f9
Accidentally forgot to use a branch

@Geokureli Geokureli changed the title disbale FlxTilemap's useScaleHack by default disable FlxTilemap's useScaleHack by default Jun 12, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant