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Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39)
Macos Compile #67: Commit 92e7076 pushed by KiritoDv
March 13, 2024 20:56 2m 47s main
March 13, 2024 20:56 2m 47s
Renamed some mk64 factories
Macos Compile #66: Commit 2338cab pushed by KiritoDv
March 13, 2024 16:21 1m 42s main
March 13, 2024 16:21 1m 42s
Renamed ENVSETTINGS to ENV_SETTINGS
Macos Compile #65: Commit 88ed46a pushed by KiritoDv
March 13, 2024 16:11 1m 52s main
March 13, 2024 16:11 1m 52s
env (#38)
Macos Compile #64: Commit 6edd8c3 pushed by KiritoDv
March 13, 2024 15:09 1m 36s main
March 13, 2024 15:09 1m 36s
Added verbose size into script factory
Macos Compile #63: Commit ae9a2bb pushed by KiritoDv
March 13, 2024 04:52 5m 48s main
March 13, 2024 04:52 5m 48s
Changed from Dlist to Gfx
Macos Compile #62: Commit 20e1803 pushed by KiritoDv
March 13, 2024 04:48 1m 25s main
March 13, 2024 04:48 1m 25s
Added log level config
Macos Compile #61: Commit 200b5b3 pushed by KiritoDv
March 13, 2024 04:42 1m 42s main
March 13, 2024 04:42 1m 42s
Fixed wrong output for rounded floats
Macos Compile #60: Commit d395199 pushed by KiritoDv
March 13, 2024 04:19 1m 29s main
March 13, 2024 04:19 1m 29s
Added objinit sized because Sonic complains about it
Macos Compile #59: Commit 50d064e pushed by KiritoDv
March 13, 2024 03:49 3m 53s main
March 13, 2024 03:49 3m 53s
Implemented ObjectInit factory and added an enum system
Macos Compile #58: Commit b56eefa pushed by KiritoDv
March 13, 2024 03:44 1m 53s main
March 13, 2024 03:44 1m 53s
Macos Compile
Macos Compile #57: by KiritoDv
March 13, 2024 01:09 3m 0s main
March 13, 2024 01:09 3m 0s
Update TextureFactory.cpp
Macos Compile #56: Commit c3f932e pushed by MegaMech
March 12, 2024 22:33 2m 10s test
March 12, 2024 22:33 2m 10s
Update TextureFactory.cpp
Macos Compile #55: Commit c3f932e pushed by KiritoDv
March 12, 2024 22:27 2m 19s main
March 12, 2024 22:27 2m 19s
little boxes
Macos Compile #54: Commit 798bbf9 pushed by KiritoDv
March 12, 2024 22:27 3m 27s main
March 12, 2024 22:27 3m 27s
script
Macos Compile #53: Commit 84b6686 pushed by KiritoDv
March 12, 2024 17:57 3m 35s main
March 12, 2024 17:57 3m 35s
Update DisplayListFactory.cpp
Macos Compile #52: Commit 83adeb4 pushed by KiritoDv
March 12, 2024 17:57 3m 32s main
March 12, 2024 17:57 3m 32s
fix dlists and some other things
Macos Compile #51: Commit e4608e5 pushed by KiritoDv
March 12, 2024 00:47 3m 28s main
March 12, 2024 00:47 3m 28s
Polished factories!
Macos Compile #50: Commit 4de8d6b pushed by KiritoDv
March 11, 2024 06:05 1m 44s main
March 11, 2024 06:05 1m 44s
Removed throws on AnimData for now
Macos Compile #49: Commit 62b5238 pushed by KiritoDv
March 11, 2024 03:40 1m 49s main
March 11, 2024 03:40 1m 49s
Fixed AnimFactory
Macos Compile #48: Commit 7ef1cc9 pushed by KiritoDv
March 11, 2024 03:23 1m 23s main
March 11, 2024 03:23 1m 23s
Fixed anim format
Macos Compile #47: Commit 36a5caf pushed by KiritoDv
March 11, 2024 02:15 2m 8s main
March 11, 2024 02:15 2m 8s
Added info on some sf64 anim edge cases
Macos Compile #46: Commit 6f3b194 pushed by KiritoDv
March 11, 2024 01:57 1m 23s main
March 11, 2024 01:57 1m 23s
Fixed error validation on sf64 anims
Macos Compile #45: Commit 9e2e7f9 pushed by KiritoDv
March 11, 2024 01:52 1m 33s main
March 11, 2024 01:52 1m 33s
Cleaned up
Macos Compile #44: Commit d90bdca pushed by KiritoDv
March 11, 2024 01:48 1m 29s main
March 11, 2024 01:48 1m 29s
Used to_string instead
Macos Compile #43: Commit 70800a9 pushed by KiritoDv
March 10, 2024 22:26 1m 36s main
March 10, 2024 22:26 1m 36s
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