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ControlNet "Select image" button broken on macOS #126
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This should work now via the new native godot browser setting |
I tried the newest build and it still doesn't seem to work |
Did you switch the "Use Godot browse" setting in the options? |
Yes, still doesn't work. The "Basic: Controls for image generation" -> Load From Disk button works though. |
Which version are you on? |
2.6.5 |
Whoops, forgot to publish 2.6.6. Try with that one please |
Now it works. Thanks! |
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When I try to use ControlNet and select an image, I expect a file picker to open. Instead, nothing happens. That way, the ControlNet feature is unusable and thus broken on macOS.
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