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ControlNet "Select image" button broken on macOS #126

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codenyte opened this issue Apr 24, 2024 · 8 comments
Closed

ControlNet "Select image" button broken on macOS #126

codenyte opened this issue Apr 24, 2024 · 8 comments

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@codenyte
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When I try to use ControlNet and select an image, I expect a file picker to open. Instead, nothing happens. That way, the ControlNet feature is unusable and thus broken on macOS.

@db0
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db0 commented May 27, 2024

This should work now via the new native godot browser setting

@db0 db0 closed this as completed May 27, 2024
@codenyte
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I tried the newest build and it still doesn't seem to work

@db0
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db0 commented May 27, 2024

Did you switch the "Use Godot browse" setting in the options?

@codenyte
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Yes, still doesn't work. The "Basic: Controls for image generation" -> Load From Disk button works though.

@db0
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db0 commented May 28, 2024

Which version are you on?

@codenyte
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2.6.5

@db0
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db0 commented May 29, 2024

Whoops, forgot to publish 2.6.6. Try with that one please

@codenyte
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Now it works. Thanks!

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