diff --git a/tests/overmap_test.cpp b/tests/overmap_test.cpp index 20b1734d5c759..15264f7ccdcf8 100644 --- a/tests/overmap_test.cpp +++ b/tests/overmap_test.cpp @@ -301,7 +301,7 @@ TEST_CASE( "overmap_terrain_coverage", "[overmap][slow]" ) point_abs_omt origin; map &main_map = get_map(); - for( const point_abs_omt &p : closest_points_first( origin, 0, 10 * OMAPX - 1 ) ) { + for( const point_abs_omt &p : closest_points_first( origin, 0, 15 * OMAPX - 1 ) ) { // We need to avoid OMTs that overlap with the 'main' map, so we start at a // non-zero minimum radius and ensure that the 'main' map is inside that // minimum radius.