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Editor #39

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turican0 opened this issue Feb 10, 2021 · 3 comments
Open

Editor #39

turican0 opened this issue Feb 10, 2021 · 3 comments

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@turican0
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Editor can run at now in standallone solution. But in this code is some bug, maybe bad allocation, maybe problem with SDL2/kiss.
Some drawing with color draw black rectangle.
I won't look for the error yet, maybe in time it will fix itself when cleaning the game code.
Tom.

@GrimSqueaker
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The editor can now also run on Linux

@turican0
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turican0 commented Feb 27, 2021

TODO:
fixed(by hack at now)-fix black drawing bug(at now I hacked it and replace problematic SDL_RenderFillRect with SDL_RenderCopy/colored rect with textured rect)
OK-delete all selected entity
-select more entites with shift
OK-adding more entites
-fix next joints in datas
-delete all without selected/inverse select in filter?
-when deleted entites have joints to other entites solve it
-select by filter
OK-show icons of actual entity type
-deleting by cursor on map
-copy more entites from/to
OK-fix loading spells
OK-add undo/redo
-Quick buttons - add end, make path, create next switch, etc.
-select edit mode - selection, deletion, paste

@turican0
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I added vizualize switches to editor.
image

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