Port physics related stuff from the trem 1.3 game logic. #27
Labels
buildable
client
Related to the client
combat
Related to damage, health, armor, weapons, death, and/or gibbing.
command
Related to server/client/logic/etc commands
convar
engine
Related to the game engine
enhancement
New feature or request
game logic
Related to the game logic
game server
Related to the game server
gui
Related to the GUI and/or menus
high priority
physics
Related to physics
porting
Related to porting code/features/enhancements from another source/project
prediction
Related to client prediction
refactor
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