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BUFFERS.pde
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BUFFERS.pde
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//-----------------------------------------------------------------------------------------
// GRAPHICS BUFFERS
void Monitor() {
monitor.beginDraw();
//Screen
monitor.background(255);
monitor.smooth();
// World
monitor.translate(monitor.width/2, monitor.height/2, -10);
monitor.rotateX(rotX);
monitor.rotateY(rotY);
// Floor
monitor.pushMatrix();
monitor.pushStyle();
monitor.scale(180);
monitor.rotateX(rotX);
monitor.beginShape(QUADS);
monitor.stroke(0, 255, 255);
monitor.fill(0, 255, 255, 128);
monitor.vertex(-1, 1, -1);
monitor.vertex( 1, 1, -1);
monitor.vertex( 1, 1, 1);
monitor.vertex(-1, 1, 1);
monitor.endShape();
monitor.popStyle();
monitor.popMatrix();
// Hand
if(handsTrackFlag) {
monitor.pushStyle();
monitor.stroke(255,0,0,200);
monitor.noFill();
Iterator itr = handVecList.iterator();
monitor.beginShape();
while( itr.hasNext() ) {
PVector p = (PVector) itr.next();
monitor.vertex(p.x,p.y);
}
monitor.endShape();
monitor.stroke(255,0,0);
monitor.strokeWeight(4);
monitor.point(handVec.x,handVec.y);
monitor.popStyle();
pCanX = handX;
pCanY = handY;
handX = handVec.x;
handY = handVec.y;
}
monitor.endDraw();
}
//-----------------------------------------
void Tag() {
tag.beginDraw();
tag.smooth();
// World
tag.translate(tag.width/2, tag.height/2);
tag.scale(1, -1);
//tag.rotateX(rotX);
//tag.rotateY(rotY);
// Hand
if(handsTrackFlag) {
brushModes(handX, handY);
// Draw Drips
if(dripsIO == true) {
drips();
}
}
tag.endDraw();
}
//-----------------------------------------------------------------------------------------