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delete_cluster.js
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delete_cluster.js
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// Copyright 2020, Google LLC.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
'use strict';
/**
* Delete a Game Server cluster
* @param {string} projectId string project identifier
* @param {string} location Compute Engine region
* @param {string} realmId the realm to use
* @param {string} gameClusterId the game cluster to delete
*/
async function main(
projectId = 'YOUR_PROJECT_ID',
location = 'LOCATION_ID',
realmId = 'REALM_ID',
gameClusterId = 'GAME_CLUSTER_ID'
) {
// [START cloud_game_servers_cluster_delete]
const {
GameServerClustersServiceClient,
} = require('@google-cloud/game-servers');
const client = new GameServerClustersServiceClient();
async function deleteGameServerCluster() {
/**
* TODO(developer): Uncomment these variables before running the sample.
*/
// const projectId = 'Your Google Cloud Project ID';
// const location = 'A Compute Engine region, e.g. "us-central1"';
// const realmId = 'The ID of the realm to locate this cluster in';
// const gameClusterId = 'The unique ID for this Game Server Cluster';
const request = {
// Provide full resource name of a Game Server Realm
name: client.gameServerClusterPath(
projectId,
location,
realmId,
gameClusterId
),
};
const [operation] = await client.deleteGameServerCluster(request);
await operation.promise();
console.log('Game Server cluster deleted');
}
deleteGameServerCluster();
// [END cloud_game_servers_cluster_delete]
}
main(...process.argv.slice(2)).catch(err => {
console.error(err.message);
process.exitCode = 1;
});
process.on('unhandledRejection', err => {
console.error(err.message);
process.exitCode = 1;
});