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While this can be solved, we would have to remove another layer at this time to get it to work, and we would also have to specifically check for the ominous banner.
Alternatively, we could replace the ominous banner Java pattern with its Bedrock alternative which I would be open to.
I would say that probably the second option would be the most sensible, as there are already differences in texture with other things in the game. That's just my opinion, though.
Describe the bug
Due to limitations with Banner Patterns in Bedrock Edition, the Ominous Banner doesnt display correctly.
To Reproduce
Expected behavior
The banner is expected to look the game way it does in Java Edition
Screenshots / Videos
Server Version
PaperMC 1.16.3 (build 245)
Geyser Version
GeyserMC 1.1.0 (git-Master-62d984d) on Waterfall
Minecraft: Bedrock Edition Version
1.16.40
Additional Context
None
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