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When the game is set to run faster, some seconds "get lost".
E.g. when the timelimit for a map is tight, so that at speed 1x..20x a few seconds remain after winning. But at speed 40x and 90x time runs out.
Seen on SmallTown4 + 5 with MazeRunner-AI.
The text was updated successfully, but these errors were encountered:
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When the game is set to run faster, some seconds "get lost".
E.g. when the timelimit for a map is tight, so that
at speed 1x..20x a few seconds remain after winning.
But at speed 40x and 90x time runs out.
Seen on SmallTown4 + 5 with MazeRunner-AI.
The text was updated successfully, but these errors were encountered: