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How to achieve multiply control? #243
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Just for info, did you try the
Sending an event is instantaneous, so a key event should not block a mouse event and vice versa. For exemple, here is a possible sequence of events:
Multitouch is not supported (#59).
You need to capture the SDL events (#22 (comment), |
@rom1v |
Any chance this works by now? |
Multitouch has been implemented (#22). |
I want to use scrcpy to play a shooting type mobile game in PC.While I finished mapping the controls from SDL2 events to this game(Mainly by modifying the file inputmanager.c). I found out it can't send different events in same time, for example mouse move event will block the key event, key event will break the mouse move event. I need to tap two or more different location points in same time.
So does SDL2 support multiply control and which part of source code should I change to make it support multiply control, just the client or both the client and the server?
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