From 1f4c801f3c4b2b46d001f705abb921c3f3c8a212 Mon Sep 17 00:00:00 2001 From: Romain Vimont Date: Sun, 6 Mar 2022 22:02:46 +0100 Subject: [PATCH] Report server connection state We must distinguish 3 cases for await_for_server(): - an error occurred - no error occurred, the device is connected - no error occurred, the device is not connected (user requested to quit) For this purpose, use an additional output parameter to indicate if the device is connected (only set when no error occurs). Refs #3085 --- app/src/scrcpy.c | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) diff --git a/app/src/scrcpy.c b/app/src/scrcpy.c index 3ed1d24910..8c549a4ec2 100644 --- a/app/src/scrcpy.c +++ b/app/src/scrcpy.c @@ -168,19 +168,22 @@ event_loop(struct scrcpy *s) { return false; } +// Return true on success, false on error static bool -await_for_server(void) { +await_for_server(bool *connected) { SDL_Event event; while (SDL_WaitEvent(&event)) { switch (event.type) { case SDL_QUIT: LOGD("User requested to quit"); - return false; + *connected = false; + return true; case EVENT_SERVER_CONNECTION_FAILED: LOGE("Server connection failed"); return false; case EVENT_SERVER_CONNECTED: LOGD("Server connected"); + *connected = true; return true; default: break; @@ -351,7 +354,14 @@ scrcpy(struct scrcpy_options *options) { sdl_configure(options->display, options->disable_screensaver); // Await for server without blocking Ctrl+C handling - if (!await_for_server()) { + bool connected; + if (!await_for_server(&connected)) { + goto end; + } + + if (!connected) { + // This is not an error, user requested to quit + ret = true; goto end; }