Replies: 29 comments 3 replies
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勞贖(程式) 我的答案string GiveMeABanana(){
return "Banana";
} 謝謝老闆給我一根香蕉! |
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JIA(程式新手) 我的答案public static string GiveMeABanana()
{
return "Banana";
} |
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七七(程式) 我的答案 public class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
}
謝謝老闆,嗚嗚嘎嘎! |
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Lemon(企劃&程式) 麻煩來一根香蕉 |
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Syuan(新人) 我的答案public static string GiveMeABanana(){
return "Banana";
} |
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小鲨 (程式) 答案public class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
} |
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小4(企劃,美術,程式,音樂,新人) 答案 public static string GiveMeABanana()
{
return "Banana";
} |
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K者賢(遊戲設計) |
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阿邦(企劃) 我的答案public static string GiveMeABanana()
{
return "Banana";
} 第一次用單元測試真不錯用! |
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CptSoap (程式) 答案public static string GiveMeABanana()
{
return "Banana";
} |
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Cliff Lee CL (程式、專案管理) 我的答案public class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
} |
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罐頭(新人) 我的答案ヾ(•ω•`)opublic class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
} 做完好想要吃香蕉~φ(゜▽゜*)♪ |
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吉米(不知道要學什麼但是喜歡創作的新人) |
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TWEdward(新人/程式) 我的答案public static string GiveMeABanana()
{
return "Banana";
} 課程真的很好,謝謝老師^_^ |
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riverRobot (新人/企劃/程式) 我的答案public class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
} 課程/作業心得謝謝老師~課堂說明跟作業的製作及上傳方式,應該也可以讓較沒有接觸程式的人提早熟悉相關工具然後單元測試好酷(? 另外小小提一下 |
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杮路(美術新手) |
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肥羊(程式) 我的答案public class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
} |
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Suncacao(程式) 我的答案public class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
} |
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Angus 小呈 (企劃程式技美圖形工程師什麼的,窩都想當) Anspublic static string GiveMeABanana()
{
return "Banana";
} 其實把 Assert.AreEqual 裡面的 "Banana" 改成 "" 也可以得到測試通過歐 (ゝ∀・) |
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Snoweve (程式) 我的答案 public static string GiveMeABanana()
{
return "Banana";
} <<反饋>> |
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肉鬆(程式 / 音樂) 我的答案
public static string GiveMeABanana()
{
return "Banana";
} 香蕉好吃 |
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ChiaBurn(程式 | 企劃) 作業程式碼 public static string GiveMeABanana()
{
return "Banana";
} 程式碼測試結果![image](https://user-images.githubusercontent.com/89269876/232259701-e4d36156-83b8-4460-ba43-54f21846003b.png)想法與反饋第零章內容清晰易懂又具體,覺得很讚。尤其是利用github交作業的方式實在非常棒。 現在的交作業流程除了明確有序外,更能讓我們在過程中逐漸熟悉對工程師們很重要的github操作方式,很謝謝老師的巧思!題外話,最近在公司開始試著用markdown寫文件,這次課堂上學到的 |
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Tina( 程式 ) 我的答案namespace PG0000.Questions
{
/// <summary>
/// Banana provider is your boss
/// </summary>
public class BananaProvider
{
public static string GiveMeABanana()
{
return "Banana";
}
}
} |
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芋圓(美術/新人) 我的答案 string GiveMeABanana()
{
return "Banana";
} 第一次使用單元測試的功能,感覺很實用 |
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JSheng(程式) 我的答案public static string GiveMeABanana()
{
return "Banana";
} |
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熊熊(新人、程式、想睡到自然醒) 我的答案 public static string GiveMeABanana()
{
return "Banana";
} |
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Dust(程式) 回答
|
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歐雷(程式)
答案
public class TestBananaProvider
{
[Test]
public void GiveMeABanana_ReturnBanana()
{
Assert.AreEqual("Banana", BananaProvider.GiveMeABanana());
}
} |
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極光(程式) 我的答案 public static string GiveMeABanana()
{
return "Banana";
} 第一次用到單元測試 |
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Introduction
歡迎大家踏入程式的世界,
程式沒有一定的答案,拋棄標準答案的思維,
多看、多想,保持謙虛去學習他人的作法是解決問題很重要的手段,
也期勉各位在過程中能互相幫助、互相成長。
Answer
解答
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