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Utils.h
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Utils.h
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/*
utils.h - draw helper
Copyright (C) 2010 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef UTILS_H
#define UTILS_H
//extern ui_enginefuncs_t g_engfuncs;
//extern ui_textfuncs_t g_textfuncs;
#include "enginecallback_menu.h"
#include "gameinfo.h"
#include "FontManager.h"
#include "BMPUtils.h"
#include "miniutl.h"
#if 0
#include <tgmath.h>
#endif
#define FILE_GLOBAL static
#define DLL_GLOBAL
#define MAX_INFO_STRING 256 // engine limit
#define RAD2DEG( x ) ((float)(x) * (float)(180.f / (float)M_PI))
#define DEG2RAD( x ) ((float)(x) * (float)((float)M_PI / 180.f))
//
// How did I ever live without ASSERT?
//
#ifdef _DEBUG
void DBG_AssertFunction( bool fExpr, const char* szExpr, const char* szFile, int szLine, const char* szMessage );
#define ASSERT( f ) DBG_AssertFunction( f, #f, __FILE__, __LINE__, NULL )
#define ASSERTSZ( f, sz ) DBG_AssertFunction( f, #f, __FILE__, __LINE__, sz )
#else
#define ASSERT( f )
#define ASSERTSZ( f, sz )
#endif
extern ui_globalvars_t *gpGlobals;
// exports
extern int UI_VidInit( void );
extern void UI_Init( void );
extern void UI_Shutdown( void );
extern void UI_UpdateMenu( float flTime );
extern void UI_KeyEvent( int key, int down );
extern void UI_MouseMove( int x, int y );
extern void UI_SetActiveMenu( int fActive );
extern void UI_AddServerToList( netadr_t adr, const char *info );
extern void UI_GetCursorPos( int *pos_x, int *pos_y );
extern void UI_SetCursorPos( int pos_x, int pos_y );
extern void UI_ShowCursor( int show );
extern void UI_CharEvent( int key );
extern int UI_MouseInRect( void );
extern int UI_IsVisible( void );
extern int UI_CreditsActive( void );
extern void UI_FinalCredits( void );
// extended exports
void UI_MenuResetPing_f( void );
void UI_ConnectionWarning_f( void );
void UI_ShowMessageBox( const char *text );
void UI_UpdateDialog( int preferStore );
void UI_ConnectionProgress_Disconnect( void );
void UI_ConnectionProgress_Download( const char *pszFileName, const char *pszServerName, int iCurrent, int iTotal, const char *comment );
void UI_ConnectionProgress_DownloadEnd( void );
void UI_ConnectionProgress_Precache( void );
void UI_ConnectionProgress_Connect( const char *server );
void UI_ConnectionProgress_ChangeLevel( void );
void UI_ConnectionProgress_ParseServerInfo( const char *server );
// defined as exported to keep compatibility with old interface
extern "C" EXPORT void AddTouchButtonToList( const char *name, const char *texture, const char *command, unsigned char *color, int flags );
#include "cvardef.h"
// ScreenHeight returns the height of the screen, in ppos.xels
#define ScreenHeight ((float)(gpGlobals->scrHeight))
// ScreenWidth returns the width of the screen, in ppos.xels
#define ScreenWidth ((float)(gpGlobals->scrWidth))
#define Alpha( x ) ( ((x) & 0xFF000000 ) >> 24 )
#define Red( x ) ( ((x) & 0xFF0000) >> 16 )
#define Green( x ) ( ((x) & 0xFF00 ) >> 8 )
#define Blue( x ) ( ((x) & 0xFF ) >> 0 )
inline unsigned int PackRGBA( const unsigned int r, const unsigned int g, const unsigned int b, const unsigned int a )
{
return ((a)<<24|(r)<<16|(g)<<8|(b));
}
inline unsigned int PackRGB( const unsigned int r, const unsigned int g, const unsigned int b )
{
return PackRGBA( r, g, b, 0xFF );
}
inline void UnpackRGB( int &r, int &g, int &b, const unsigned int ulRGB )
{
r = (ulRGB & 0xFF0000) >> 16;
g = (ulRGB & 0xFF00) >> 8;
b = (ulRGB & 0xFF) >> 0;
}
inline void UnpackRGBA( int &r, int &g, int &b, int &a, const unsigned int ulRGBA )
{
a = (ulRGBA & 0xFF000000) >> 24;
UnpackRGB( r, g, b, ulRGBA );
}
inline unsigned int PackAlpha( const unsigned int ulRGB, const unsigned int ulAlpha )
{
return (ulRGB)|(ulAlpha<<24);
}
inline unsigned int UnpackAlpha( const unsigned int ulRGBA )
{
return ((ulRGBA & 0xFF000000) >> 24);
}
inline float InterpVal( const float from, const float to, const float frac )
{
return from + (to - from) * frac;
}
inline unsigned int InterpColor( const unsigned int from, const unsigned int to, const float frac )
{
return PackRGBA(
InterpVal( Red( from ), Red( to ), frac ),
InterpVal( Green( from ), Green( to ), frac ),
InterpVal( Blue( from ), Blue( to ), frac ),
InterpVal( Alpha( from ), Alpha( to ), frac ) );
}
inline float RemapVal( const float val, const float A, const float B, const float C, const float D)
{
return C + (D - C) * (val - A) / (B - A);
}
int colorstricmp( const char *a, const char *b );
int colorstrcmp( const char *a, const char *b );
extern int ColorStrlen( const char *str ); // returns string length without color symbols
extern int ColorPrexfixCount( const char *str );
extern const unsigned int g_iColorTable[8];
extern void COM_FileBase( const char *in, char *out ); // ripped out from hlsdk 2.3
extern int UI_FadeAlpha( int starttime, int endtime );
extern const char *Info_ValueForKey( const char *s, const char *key );
extern int KEY_GetKey( const char *binding ); // ripped out from engine
extern char *StringCopy( const char *input ); // copy string into new memory
extern int COM_CompareSaves( const void **a, const void **b );
extern void Com_EscapeCommand( char *newCommand, const char *oldCommand, int len );
extern void UI_EnableTextInput( bool enable );
void UI_LoadCustomStrings( void );
const char *L( const char *szStr ); // L means Localize!
void UI_FreeCustomStrings( void );
#ifdef __APPLE__
#define register
#endif // __APPLE__
inline size_t Q_strncpy( char *dst, const char *src, size_t size )
{
char *d = dst;
const char *s = src;
size_t n = size;
if( !dst || !src || !size )
return 0;
// copy as many bytes as will fit
if( n != 0 && --n != 0 )
{
do
{
if(( *d++ = *s++ ) == 0 )
break;
} while( --n != 0 );
}
// not enough room in dst, add NULL and traverse rest of src
if( n == 0 )
{
if( size != 0 )
*d = '\0'; // NULL-terminate dst
while( *s++ );
}
return ( s - src - 1 ); // count does not include NULL
}
#ifdef register
#undef register
#endif // register
#define CS_SIZE 64 // size of one config string
#define CS_TIME 16 // size of time string
#define MAX_SCOREBOARDNAME 32 // engine and dlls allows only 32 chars
// color strings
#define ColorIndex( c ) ((( c ) - '0' ) & 7 )
#define IsColorString( p ) ( p && *( p ) == '^' && *(( p ) + 1) && *(( p ) + 1) >= '0' && *(( p ) + 1 ) <= '9' )
// stringize utilites
#define STR( x ) #x
#define STR2( x ) STR( x )
namespace UI
{
namespace Key
{
#ifndef K_A_BUTTON
#define K_A_BUTTON K_AUX1
#define K_B_BUTTON K_AUX2
#endif // K_A_BUTTON
inline bool IsEscape( int key )
{
switch( key )
{
case K_ESCAPE:
case K_B_BUTTON:
return true;
}
return false;
}
inline bool IsEnter( int key )
{
switch( key )
{
case K_ENTER:
case K_KP_ENTER:
case K_A_BUTTON:
return true;
}
return false;
}
inline bool IsLeftMouse( int key )
{
switch( key )
{
case K_MOUSE1:
return true;
}
return false;
}
inline bool IsMouse( int key )
{
switch( key )
{
case K_MOUSE1:
case K_MOUSE2:
case K_MOUSE3:
case K_MOUSE4:
case K_MOUSE5:
return true;
}
return false;
}
}
namespace Names
{
bool CheckIsNameValid( const char *name );
}
}
extern const int table_cp1251[64];
int Con_UtfProcessChar(int in );
int Con_UtfMoveLeft( const char *str, int pos );
int Con_UtfMoveRight( const char *str, int pos, int length );
#endif//UTILS_H