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[AE2] ME Glass Cabels sometimes disappear on server boot #18835
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if you have a ME security station that can happen, as sometimes the server can load the AE2 network in a weird order, causing it to think it's a newly placed cable by someone unauthorized to edit the network. So if you have one, to rule that out, take a biometric card without binding it to the player and allow all the perms on it, then add it to the security station. |
Thanks for the suggestion didn't have a ME security station connected but connected one as a test. The file below contains log entries from this latest reboot that seem related to this issue: |
ok so now this is more concerning. I'm going to ask you the following:
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In case it could potentially help identify the issue. |
I have a similar problem. And also when launching or restarting the game. |
@boubou19 Had some time and was able to easily replicate the issue in a single player flat world. I setup a small ME setup with 8 export busses that export hydrochloric acid cell's into chemical reactors. After saving and quitting the game 1 ME glass cable and export bus disappeared. After saving and quitting a second time all but 1 export bus connected to a chemical reactor disappeared. Below a copy of the single player world I created. I returned the ME cables and export busses before saving. |
In case it helps the issue doesn't seem to be related to crafting cards. After this most recent reboot I also ran into another bug that's potentially related to this issue. 2 of the Me interfaces I used for small item buffers as explained above seem to have been wiped of it's registered items and contents. In the error logs i found the following error logs that seem to be related to the AE2 block interfaces losing their contents. Just like with the disappearing me glass cables and export busses an exeption is thrown when the readFromNBT function is called in AETileEventHandler class.
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Your GTNH Discord Username
gerben838665
Your Pack Version
2.7.2
Your Server
private server
Java Version
Java 21
Type of Server
Vanilla Forge
Your Expectation
After a server reboot I expect all ME cable to be where they we're placed
The Reality
A few random ME Glass cabels disappear including connected busses.
Your Proposal
At this point there is only 1 common thread between the disappearing ME Glass cables.
They all had an export bus connected with a crafting card and some fluid cell registered.
Other than that the disappearing ME Glass cables seem to be mostly random.
The file below contains log entries that seem to be related to the issue:
Disappearing ME cables.log
Final Checklist
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