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[ 22%] Compiling modules\gdsdecomp\exporters\sample_exporter.cpp ...
[ 22%] C:\...\godot\modules\gdsdecomp\compat\file_access_encrypted_v3.h(86): error C2555: 'FileAccessEncryptedv3::store_8': overriding virtual function return type differs and is not covariant from 'FileAccess::store_8'
.\core/io/file_access.h(201): note: see declaration of 'FileAccess::store_8'
C:\...\godot\modules\gdsdecomp\compat\file_access_encrypted_v3.h(87): error C2555: 'FileAccessEncryptedv3::store_buffer': overriding virtual function return type differs and is not covariant from 'FileAccess::store_buffer'
.\core/io/file_access.h(218): note: see declaration of 'FileAccess::store_buffer'
modules\gdsdecomp\compat\file_access_encrypted_v3.cpp(100): warning C4458: declaration of 'key' hides class member
C:\...\godot\modules\gdsdecomp\compat\file_access_encrypted_v3.h(50): note: see declaration of 'FileAccessEncryptedv3::key'
[ 22%] Compiling modules\gdsdecomp\exporters\scene_exporter.cpp ...
scons: *** [modules\gdsdecomp\compat\file_access_encrypted_v3.windows.editor.x86_64.obj] Error 2
modules\gdsdecomp\compat/file_access_encrypted_v3.h(86): error C2555: 'FileAccessEncryptedv3::store_8': overriding virtual function return type differs and is not covariant from 'FileAccess::store_8'
.\core/io/file_access.h(201): note: see declaration of 'FileAccess::store_8'
modules\gdsdecomp\compat/file_access_encrypted_v3.h(87): error C2555: 'FileAccessEncryptedv3::store_buffer': overriding virtual function return type differs and is not covariant from 'FileAccess::store_buffer'
.\core/io/file_access.h(218): note: see declaration of 'FileAccess::store_buffer'
.\core/typedefs.h(122): warning C4018: '>': signed/unsigned mismatch
.\core/typedefs.h(122): note: the template instantiation context (the oldest one first) is
modules\gdsdecomp\bytecode\bytecode_base.cpp(588): note: see reference to function template instantiation 'auto MAX<int,V>(const T,const T2)' being compiled
with
[
V=uint32_t,
T=int,
T2=uint32_t
]
modules\gdsdecomp\bytecode\bytecode_base.cpp(760): warning C4018: '>=': signed/unsigned mismatch
scons: *** [modules\gdsdecomp\bytecode\bytecode_base.windows.editor.x86_64.obj] Error 2
modules\gdsdecomp\exporters\oggstr_exporter.cpp(73): warning C4018: '>': signed/unsigned mismatch
C:\...\godot\modules\gdsdecomp\utility/file_access_gdre.h(117): error C2555: 'FileAccessGDRE::store_8': overriding virtual function return type differs and is not covariant from 'FileAccess::store_8'
.\core/io/file_access.h(201): note: see declaration of 'FileAccess::store_8'
C:\...\godot\modules\gdsdecomp\utility/file_access_gdre.h(118): error C2555: 'FileAccessGDRE::store_buffer': overriding virtual function return type differs and is not covariant from 'FileAccess::store_buffer'
.\core/io/file_access.h(218): note: see declaration of 'FileAccess::store_buffer'
scons: *** [modules\gdsdecomp\register_types.windows.editor.x86_64.obj] Error 2
modules\gdsdecomp\compat/file_access_encrypted_v3.h(86): error C2555: 'FileAccessEncryptedv3::store_8': overriding virtual function return type differs and is not covariant from 'FileAccess::store_8'
.\core/io/file_access.h(201): note: see declaration of 'FileAccess::store_8'
modules\gdsdecomp\compat/file_access_encrypted_v3.h(87): error C2555: 'FileAccessEncryptedv3::store_buffer': overriding virtual function return type differs and is not covariant from 'FileAccess::store_buffer'
.\core/io/file_access.h(218): note: see declaration of 'FileAccess::store_buffer'
scons: *** [modules\gdsdecomp\editor\gdre_editor.windows.editor.x86_64.obj] Error 2
scons: building terminated because of errors.
I'm able to build successfully on an earlier version of the source from just before v0.8.0: godotengine/godot@b31cc69
Steps to reproduce
Building with scons platform=windows
Using the latest Godot 4.4 source on master and the Visual Studio compiler
Recovery log
n/a
Link to game download
n/a
The text was updated successfully, but these errors were encountered:
System information
Windows
Issue description
Building fails with the following error
I'm able to build successfully on an earlier version of the source from just before v0.8.0: godotengine/godot@b31cc69
Steps to reproduce
Building with
scons platform=windows
Using the latest Godot 4.4 source on master and the Visual Studio compiler
Recovery log
n/a
Link to game download
n/a
The text was updated successfully, but these errors were encountered: