From 2031d5e4ed4dc3b28b9dd2344416f1dd639a71c3 Mon Sep 17 00:00:00 2001 From: Waviest <31796727+WaviestBalloon@users.noreply.github.com> Date: Mon, 11 Jan 2021 16:28:34 +0000 Subject: [PATCH] Update README.md Co-authored-by: M&M --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index da4cd3863a..72da2c2cac 100644 --- a/README.md +++ b/README.md @@ -58,7 +58,7 @@ and you should be good to go there. Once you have all those installed, it's pretty easy to compile the game. You just need to run 'lime test html5 -debug' in the root of the project to build and run the HTML5 version. (command prompt navigation guide can be found here: [https://ninjamuffin99.newgrounds.com/news/post/1090480](https://ninjamuffin99.newgrounds.com/news/post/1090480)) To run it from your desktop (Windows, Mac, Linux) it can be a bit more involved. For Linux, you only need to open a terminal in the project directory and run 'lime test linux -debug' and then run the executible file in export/release/linux/bin. For Windows, you need to install Visual Studio Community 2019. While installing VSC, don't click on any of the options to install workloads. Instead, go to the individual components tab and choose the following: -* MSCV v142 - VS 2019 C++ x64/x86 build tools +* MSVC v142 - VS 2019 C++ x64/x86 build tools * Windows SDK (10.0.17763.0) * C++ Profiling tools * C++ CMake tools for windows