From 8a9cdcdb4e7fd41a5f91981c12d759584114cf3f Mon Sep 17 00:00:00 2001 From: Fris0uman Date: Sun, 15 Oct 2023 15:58:23 +0200 Subject: [PATCH] keep bionic_basement in Aftershock and No Hope --- data/mods/Aftershock/maps/city_buildings.json | 10 ++++++++++ data/mods/Aftershock/maps/overmap_terrain.json | 6 ++++++ .../No_Hope/Mapgen/multitile_city_buildings.json | 12 ++++++++++++ data/mods/No_Hope/overmap_terrain.json | 6 ++++++ .../multitile_city_buildings.json | 11 ----------- 5 files changed, 34 insertions(+), 11 deletions(-) create mode 100644 data/mods/No_Hope/Mapgen/multitile_city_buildings.json diff --git a/data/mods/Aftershock/maps/city_buildings.json b/data/mods/Aftershock/maps/city_buildings.json index 433d78bd2a18c..8446ece5b311c 100644 --- a/data/mods/Aftershock/maps/city_buildings.json +++ b/data/mods/Aftershock/maps/city_buildings.json @@ -1,4 +1,14 @@ [ + { + "type": "city_building", + "id": "house_09", + "locations": [ "land" ], + "overmaps": [ + { "point": [ 0, 0, 0 ], "overmap": "house_09_north" }, + { "point": [ 0, 0, 1 ], "overmap": "house_09_roof_north" }, + { "point": [ 0, 0, -1 ], "overmap": "basement_bionic_north" } + ] + }, { "type": "city_building", "id": "afs_augmentation_clinic_1", diff --git a/data/mods/Aftershock/maps/overmap_terrain.json b/data/mods/Aftershock/maps/overmap_terrain.json index c7962e0b91f83..158b82b06edc7 100644 --- a/data/mods/Aftershock/maps/overmap_terrain.json +++ b/data/mods/Aftershock/maps/overmap_terrain.json @@ -1,4 +1,10 @@ [ + { + "type": "overmap_terrain", + "id": [ "basement_bionic" ], + "copy-from": "generic_city_house_basement", + "spawns": { "group": "GROUP_BASEMENT_HOUSE", "population": [ 1, 1 ], "chance": 80 } + }, { "id": "municipal_reactor", "type": "overmap_terrain", diff --git a/data/mods/No_Hope/Mapgen/multitile_city_buildings.json b/data/mods/No_Hope/Mapgen/multitile_city_buildings.json new file mode 100644 index 0000000000000..e832388f9b23d --- /dev/null +++ b/data/mods/No_Hope/Mapgen/multitile_city_buildings.json @@ -0,0 +1,12 @@ +[ + { + "type": "city_building", + "id": "house_09", + "locations": [ "land" ], + "overmaps": [ + { "point": [ 0, 0, 0 ], "overmap": "house_09_north" }, + { "point": [ 0, 0, 1 ], "overmap": "house_09_roof_north" }, + { "point": [ 0, 0, -1 ], "overmap": "basement_bionic_north" } + ] + } +] diff --git a/data/mods/No_Hope/overmap_terrain.json b/data/mods/No_Hope/overmap_terrain.json index 5e9300a9890f9..f2d9be9e4a30e 100644 --- a/data/mods/No_Hope/overmap_terrain.json +++ b/data/mods/No_Hope/overmap_terrain.json @@ -1,4 +1,10 @@ [ + { + "type": "overmap_terrain", + "id": [ "basement_bionic" ], + "copy-from": "generic_city_house_basement", + "spawns": { "group": "GROUP_BASEMENT_HOUSE", "population": [ 1, 1 ], "chance": 80 } + }, { "type": "overmap_terrain", "id": "lmoe_under_full", diff --git a/data/mods/package_bionic_professions/multitile_city_buildings.json b/data/mods/package_bionic_professions/multitile_city_buildings.json index 53f3eeb864d02..e832388f9b23d 100644 --- a/data/mods/package_bionic_professions/multitile_city_buildings.json +++ b/data/mods/package_bionic_professions/multitile_city_buildings.json @@ -8,16 +8,5 @@ { "point": [ 0, 0, 1 ], "overmap": "house_09_roof_north" }, { "point": [ 0, 0, -1 ], "overmap": "basement_bionic_north" } ] - }, - { - "type": "city_building", - "id": "house_09b", - "copy-from": "house_09b", - "locations": [ "land" ], - "overmaps": [ - { "point": [ 0, 0, 0 ], "overmap": "house_09_north" }, - { "point": [ 0, 0, 1 ], "overmap": "house_09_roof_north" }, - { "point": [ 0, 0, -1 ], "overmap": "basement_bionic_decoy_north" } - ] } ]