diff --git a/README.md b/README.md index f7c4548..9c2279b 100644 --- a/README.md +++ b/README.md @@ -31,17 +31,17 @@ Features: The following utility programs are included: - * **mesh_view**: a simple 3D mesh viewer - * **mesh_make**: create arbitrarily-tessellated meshes of various simple shapes - * **mesh_filter**: applies a variety of simple transformations to a mesh, such as converting formats, flipping faces, subdivision, smoothing, rigid-body transformations, etc. - * **mesh_cc**: list and/or extract connected components from a mesh - * **mesh_cat**: combine several meshes into a single file - * **mesh_align**: align 2 meshes using ICP - * **mesh_shade**: a few procedural shaders for adding per-vertex color - * **mesh_check**: check for some kinds of topological oddities (e.g., more than 2 faces at an edge) in a mesh file. - * **mesh_crunch**: quick-n-dirty mesh decimation using the Rossignac-Borrel method of vertex collapse - * **mesh_info**: print out some information about a mesh - * **xf**: create or compose transformations in .xf files + * **mesh_view**: A simple 3D mesh viewer + * **mesh_make**: Create arbitrarily-tessellated meshes of various simple shapes + * **mesh_filter**: Applies a variety of simple transformations to a mesh, such as converting formats, flipping faces, subdivision, smoothing, rigid-body transformations, etc. + * **mesh_cc**: List and/or extract connected components from a mesh + * **mesh_cat**: Combine several meshes into a single file + * **mesh_align**: Align 2 meshes using ICP + * **mesh_shade**: A few procedural shaders for adding per-vertex color + * **mesh_check**: Check for some kinds of topological oddities (e.g., more than 2 faces at an edge) in a mesh file. + * **mesh_crunch**: Quick-n-dirty mesh decimation using the Rossignac-Borrel method of vertex collapse + * **mesh_info**: Print out some information about a mesh + * **xf**: Create or compose transformations in .xf files ## Fork Details