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[BUG] - Pixelation doesn't apply consistently on #105

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matthewbrandt opened this issue Aug 6, 2024 · 0 comments
Open

[BUG] - Pixelation doesn't apply consistently on #105

matthewbrandt opened this issue Aug 6, 2024 · 0 comments
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bug Something isn't working

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@matthewbrandt
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Describe the bug
I am using the filter (in combination with move values) on an "output" type that I have within my DSK scene. The pixelation effects are not being applied to the video output consistently, let me explain.

Scene Structure
p: twitchui_full = production scene
g: dsk = source used within DSK
u: output = output source
Screenshot 2024-08-06 at 17 21 31
Screenshot 2024-08-06 at 17 23 28
Screenshot 2024-08-06 at 17 23 40

On the "global_output" source, the filter(s) are applied.
Screenshot 2024-08-06 at 17 24 07

Here are the base settings for the "degradation" Composite Blur filter:
Screenshot 2024-08-06 at 17 24 49

The mv_degradation_* filters only change the "Pixel Size" parameter.
mv_degradation_low: 5px
mv_degradation_mid: 15px
mv_degradation_high: 35px

To Reproduce
Steps to reproduce the behaviour:

  1. Set up environment as specified in above settings
  2. Apply pixelation of > 5px
  3. See inconsistent application of pixelation

Expected behavior
Pixelation should be applied to all elements of the video output at al sizes.

Screenshots
mv_degradation_low
low

mv_degradation_mid
mid

mv_degradation_high
high

Environment

  • OS/Version: MacOS 14.5 Sonoma
  • OBS Version: 30.2.2
  • Composite Blur Plugin Version: 1.1.0
  • Blur Algorithm/Type: Pixelate

Happy to debug on a live call together over Discord.

@matthewbrandt matthewbrandt added the bug Something isn't working label Aug 6, 2024
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