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Activation.h
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Activation.h
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#pragma once
#include <ATen/native/Activation.h>
#include <cstdint>
namespace at {
struct TensorIteratorBase;
class TensorBase;
}
namespace at { namespace native {
void launch_glu_backward_kernel(const TensorIteratorBase& iter,
int64_t gI_stride, int64_t I_stride);
void launch_log_sigmoid_forward_kernel(TensorIteratorBase& iter);
void launch_prelu_cuda_kernel_share_weights(
TensorIteratorBase &iter, const TensorBase &weight);
void launch_prelu_cuda_kernel_multi_weights(
const TensorBase &result, const TensorBase &input, const TensorBase &weight);
void launch_prelu_cuda_backward_kernel_share_weights(
TensorIteratorBase &iter, const TensorBase &weight);
void launch_prelu_cuda_backward_kernel_multi_weights(
const TensorBase &input, const TensorBase &weight, const TensorBase &grad_out,
const TensorBase &input_grad, const TensorBase &weight_grad_collector);
void GeluCUDAKernelImpl(TensorIteratorBase& it, GeluType approximate);
void GeluBackwardCUDAKernelImpl(TensorIteratorBase& it, GeluType approximate);
}} // namespace at::native