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QuickSlots.csproj
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QuickSlots.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>QuickSlots</AssemblyName>
<Description></Description>
<Version>0.14.8</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<BaseOutputPath></BaseOutputPath>
<ReferencePath>dependencies</ReferencePath>
</PropertyGroup>
<Target Name="Build Cleanup" AfterTargets="Build">
<Delete Files="$(OutDir)$(AssemblyName).pdb" />
<Delete Files="$(OutDir)$(AssemblyName).deps.json" />
</Target>
<ItemGroup>
<Reference Include="Aki.Reflection"/>
<Reference Include="Assembly-CSharp"/>
<Reference Include="BepInEx"/>
<Reference Include="0Harmony"/>
<Reference Include="Comfort"/>
<Reference Include="UnityEngine"/>
<Reference Include="UnityEngine.CoreModule"/>
<Reference Include="UnityEngine.UI"/>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
</Project>