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When I leave runtime unity hangs at 0 % CPU, I think it is waiting for eos services to close but it never does. I have to restart unity every time. It only happends when I have the EOSSDKComponent enabled with valid IDs.
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I am facing with the same issue, I try to attach the vs2019 to Unity and interrupt the process, then I found a thread broking on the code as munkiki7 said, I will try munkiki7's idea later when I am free, I think it's probably the solution.
When I leave runtime unity hangs at 0 % CPU, I think it is waiting for eos services to close but it never does. I have to restart unity every time. It only happends when I have the EOSSDKComponent enabled with valid IDs.
The text was updated successfully, but these errors were encountered: