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SVUI v.1.5.1B - Lua Error Collection #210

Open
Teylu opened this issue Jul 24, 2018 · 2 comments
Open

SVUI v.1.5.1B - Lua Error Collection #210

Teylu opened this issue Jul 24, 2018 · 2 comments

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@Teylu
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Teylu commented Jul 24, 2018

I have no clue about luas and how all this stuff work.
I just have a new hobby: trying to cause as much lua errors as I can ;)


  • Updated 1.5.1 - fixed luas got deleted
  • Updated 1.5.1B - fixed luas got deleted

Table of Contents

  • Kindly Asking ...
  • Login Luas (pre-install)
  • Generally Luas
  • Hunter
  • Priest
  • Druid
  • Warlock

All my testing based on a fresh install of this AddOn.
No overwriting of files.
No additional AddOns
AddOnList

Test Dummies:
Lv 110 Hunter (Beastmaster/Survival)
Lv 110 Priest (Holy/Disci)
Lv 108 Druid (Guardian)
Lv 45 Warlock (Demonology)


Kindly Asking ...

... if it would be possible to make the MapButton moveable!?

MapButton

I know I can move every frame around this button but I would prefer to drag it in a lower position on my screen.


Login Luas

Message: Frame SVUI_RaidToolMenu: Unknown script element OnClick
Time: Tue Jul 24 07:23:13 2018
Count: 1
Message: Interface\AddOns\SVUI_!Core\system\gear.lua:221: attempt to call field 'GetEquippedArtifactRelicAttuneInfo' (a nil value)
Time: Tue Jul 24 07:19:42 2018
Count: 1
Stack: Interface\AddOns\SVUI_!Core\system\gear.lua:221: attempt to call field 'GetEquippedArtifactRelicAttuneInfo' (a nil value)
Interface\AddOns\SVUI_!Core\system\gear.lua:221: in function `GetRelicItemLevel'
Interface\AddOns\SVUI_!Core\system\gear.lua:176: in function <Interface\AddOns\SVUI_!Core\system\gear.lua:166>
Interface\AddOns\SVUI_!Core\system\gear.lua:234: in function `ParseGearSlots'
Interface\AddOns\SVUI_!Core\system\gear.lua:414: in function `UpdateGearInfo'
Interface\AddOns\SVUI_!Core\system\gear.lua:461: in function <Interface\AddOns\SVUI_!Core\system\gear.lua:446>

Locals: itemLink = "[]"
itemName = nil
_ = nil
_ = nil
iLevelInfo = nil
_ = nil
itemType = nil
itemSubType = nil
_ = nil
_ = nil
_ = nil
_ = nil
attuned = 0
(for index) = 1
(for limit) = 3
(for step) = 1
i = 1
(*temporary) = nil
(*temporary) = 1
(*temporary) = "attempt to call field 'GetEquippedArtifactRelicAttuneInfo' (a nil value)"

Generally Luas

  • happened to all my Chars AFTER Installation
Message: Frame SVUI_RaidToolMenu: Unknown script element OnClick
Time: Tue Jul 24 07:23:13 2018
Count: 1

PetBar (Hunter/Warlock/ FrostMage etc)

PetBar

  • TempFix: Spell Book -> Pet -> Mouseover a ability
    PetBarFix
    Changing Map resets the TempFix!

Targeting a Dummy

DummyAttack
There seems to be no error anymore

Fighting

MobAttack

  • This Error appears when Mobs Channel Casts
Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 10:23:44 2018
Count: 1
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function <...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248>
(tail call): ?
Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:184: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175>
(tail call): ?
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals: self = SVUI_Target {
 0 = <userdata>
 PortraitTexture = <unnamed> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 Range = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248
 __mousetags = <table> {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188
 ActionPanel = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306
 InfoPanelRight = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27
 UNIT_CONNECTION = <table> {
 }
 Debuffs = SVUI_TargetDebuffs {
 }
 Update = <function> defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327
 unit = "target"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222
 UNIT_AURA = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744
 HealPrediction = <table> {
 }
 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:142
 ___key = "target"
 BackdropNeedsUpdate = true
 InfoPanelLeft = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175
 XRay = SVUI_XRayFocus {
 }
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174
 UNIT_POWER_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 SetBackdropBorderColor = <function> defined =[C]:-1
 TextGrip = <unnamed> {
 }
 StatusPanel = <unnamed> {
 }
 Panel = <unnamed> {
 }
 Power = <unnamed> {
 }
 SetBackdrop = <function> defined =[C]:-1
 UNIT_HEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 InfoPanelBG = <unnamed> {
 }
 PortraitModel = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 Portrait = <unnamed> {
 }
 colors = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60
 RefreshHealthBar = <function> defined @Interface\AddOns\SVUI_UnitFrames\elements\essentials.lua:630
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 __elements = <table> {
 }
 Health = <unnamed> {
 }
Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 10:24:37 2018
Count: 10
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function `?'
Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:81: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:74>

Locals: self = SVUI_Target {
 0 = <userdata>
 PortraitTexture = <unnamed> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 Range = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248
 __mousetags = <table> {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188
 ActionPanel = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306
 InfoPanelRight = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27
 UNIT_CONNECTION = <table> {
 }
 Debuffs = SVUI_TargetDebuffs {
 }
 Update = <function> defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327
 unit = "target"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222
 UNIT_AURA = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744
 HealPrediction = <table> {
 }
 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:142
 ___key = "target"
 BackdropNeedsUpdate = true
 InfoPanelLeft = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175
 XRay = SVUI_XRayFocus {
 }
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174
 UNIT_POWER_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 SetBackdropBorderColor = <function> defined =[C]:-1
 TextGrip = <unnamed> {
 }
 StatusPanel = <unnamed> {
 }
 Panel = <unnamed> {
 }
 Power = <unnamed> {
 }
 SetBackdrop = <function> defined =[C]:-1
 UNIT_HEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 InfoPanelBG = <unnamed> {
 }
 PortraitModel = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 Portrait = <unnamed> {
 }
 colors = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60
 RefreshHealthBar = <function> defined @Interface\AddOns\SVUI_UnitFrames\elements\essentials.lua:630
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 __elements = <table> {
 }
 Health = <unnamed> {
 }
 Castbar = <unnamed> {
 }
 UNIT_FACTION = <table> {
 }
 RaidIcon = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <table> {
 }
 Afflicted = <unnamed> {
 }
 MediaUpdate = <function> defined @Interface\AddOns\SVUI_UnitFrames\SVUI_UnitFrames.lua:294
 UNIT_FLAGS = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF
Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 10:31:05 2018
Count: 2
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function <...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248>
(tail call): ?
Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:184: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175>
(tail call): ?
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals: self = SVUI_Target {
 0 = <userdata>
 PortraitTexture = <unnamed> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 Range = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248
 __mousetags = <table> {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188
 ActionPanel = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306
 InfoPanelRight = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27
 UNIT_CONNECTION = <table> {
 }
 Debuffs = SVUI_TargetDebuffs {
 }
 Update = <function> defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327
 unit = "target"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222
 UNIT_AURA = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744
 HealPrediction = <table> {
 }
 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:142
 ___key = "target"
 BackdropNeedsUpdate = true
 InfoPanelLeft = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175
 XRay = SVUI_XRayFocus {
 }
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174
 UNIT_POWER_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 SetBackdropBorderColor = <function> defined =[C]:-1
 TextGrip = <unnamed> {
 }
 StatusPanel = <unnamed> {
 }
 Panel = <unnamed> {
 }
 Power = <unnamed> {
 }
 SetBackdrop = <function> defined =[C]:-1
 UNIT_HEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 InfoPanelBG = <unnamed> {
 }
 PortraitModel = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 Portrait = <unnamed> {
 }
 colors = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60
 RefreshHealthBar = <function> defined @Interface\AddOns\SVUI_UnitFrames\elements\essentials.lua:630
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 __elements = <table> {
 }
 Health = <unnamed> {
 }
 Castbar

Quests

  • Always when I complete a Quest
 ...libs\LibReputationData-1.0\LibReputationData-1.0-2.lua:203: table index is nil
...libs\LibReputationData-1.0\LibReputationData-1.0-2.lua:203: in function `?'
...libs\LibReputationData-1.0\LibReputationData-1.0-2.lua:31: in function <...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31>

Locals:
event = "COMBAT_TEXT_UPDATE"
type = "FACTION"
name = nil
amount = nil
(*temporary) = <table> {
}
(*temporary) = true
(*temporary) = nil
(*temporary) = "table index is nil"
reputationChanges = <table> {
}
TimerAfter = <function> defined =[C]:-1
UpdateReputationChanges = <function> defined @SVUI_!Core\libs\LibReputationData-1.0\LibReputationData-1.0.lua:143

WorldQuest

  • Always when I complete a WorldQuest
Message: ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: table index is nil
Time: Tue Jul 24 10:29:13 2018
Count: 1
Stack: ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: table index is nil
...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: in function `?'
...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31: in function <...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31>

Locals: event = "COMBAT_TEXT_UPDATE"
type = "FACTION"
name = nil
amount = nil
(*temporary) = <table> {
}
(*temporary) = true
(*temporary) = nil
(*temporary) = "table index is nil"
reputationChanges = <table> {
}
TimerAfter = <function> defined =[C]:-1
UpdateReputationChanges = <function> defined @Interface\AddOns\SVUI_!Core\libs\LibReputationData-1.0\LibReputationData-1.0.lua:143

Ragefire Chasm / Dungeons

RagefireChasm

  • Disable AddOns result in deselecting ALL AddOns.
Message: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
Time: Tue Jul 24 06:58:28 2018
Count: 3
Stack: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
[C]: in function `GetPlayerMapPosition'
Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:292: in function `f'
...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:61: in function <...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:52>

Locals: (*temporary) = "Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)"
Message: Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:293: attempt to index local 'player' (a nil value)
Time: Tue Jul 24 07:02:25 2018
Count: 7740
Stack: Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:293: attempt to index local 'player' (a nil value)
Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:293: in function `f'
...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:61: in function <...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:52>

Locals: skip = true
cmap = 213
player = nil
(*temporary) = nil
(*temporary) = 213
(*temporary) = "player"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'player' (a nil value)"
WMP_XY_COORD = true
parsefloat = <function> defined @Interface\AddOns\SVUI_!Core\libs\_SVUI_Lib\LUA.lua:53
MiniMapCoords = SVUI_MiniMapCoords {
 0 = <userdata>
 X = SVUI_MiniMapCoordsX {
 }
 XLabel = SVUI_MiniMapCoordsXLabel {
 }
 YLabel = SVUI_MiniMapCoordsYLabel {
 }
 Y = SVUI_MiniMapCoordsY {
 }
 Grip = SVUI_MiniMapCoords_MOVE {
 }
}
CoordPattern = "%.1f"

Cancelation of Casts

  • Castbar continue running untill CastTime is finished even it got canceled.

DreamWalk
HeartStone

Channel Spells

  • Such as "Divine Hymn", "Symbol of Hope", "Drain Soul", "Drain Life" etc~
Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 07:30:32 2018
Count: 2
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function `?'
Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:81: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:74>

Locals: self = SVUI_Target {
 0 = <userdata>
 PortraitTexture = <unnamed> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 Range = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248
 __mousetags = <table> {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188
 ActionPanel = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306
 InfoPanelRight = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27
 UNIT_CONNECTION = <table> {
 }
 Debuffs = SVUI_TargetDebuffs {
 }
 Update = <function> defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327
 unit = "target"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222
 UNIT_AURA = <table> {
 }
 HealPrediction = <table> {
 }
 CHARACTER_POINTS_CHANGED = <table> {
 }
 ___key = "target"
 BackdropNeedsUpdate = true
 InfoPanelLeft = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175
 XRay = SVUI_XRayFocus {
 }
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174
 UNIT_POWER_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 SetBackdropBorderColor = <function> defined =[C]:-1
 __elements = <table> {
 }
 StatusPanel = <unnamed> {
 }
 Panel = <unnamed> {
 }
 Castbar = <unnamed> {
 }
 MediaUpdate = <function> defined @Interface\AddOns\SVUI_UnitFrames\SVUI_UnitFrames.lua:294
 SetBackdrop = <function> defined =[C]:-1
 UNIT_HEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 InfoPanelBG = <unnamed> {
 }
 PortraitModel = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 Portrait = <unnamed> {
 }
 colors = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60
 RefreshHealthBar = <function> defined @Interface\AddOns\SVUI_UnitFrames\elements\essentials.lua:630
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:55
 UNIT_FACTION = <table> {
 }
 TextGrip = <unnamed> {
 }
 UNIT_FLAGS = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_ActionPanel\oUF_ActionPanel.lua:97
 RaidIcon = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <table> {
 }
 Afflicted = <unnamed> {
 }
 Power = <unnamed> {
 }
 AuraBarsAvailable = true
 style = "SVUI_Targ

Craft-O-Matic

  • Archaelogy

Archaelogy

Message: ...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:330: Attempt to register unknown event "ARTIFACT_DIG_SITE_UPDATED"
Time: Tue Jul 24 08:52:03 2018
Count: 1
Stack: ...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:330: Attempt to register unknown event "ARTIFACT_DIG_SITE_UPDATED"
[C]: in function `RegisterEvent'
...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:330: in function <...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:323>
...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:392: in function `Enable'
...terface\AddOns\SVUI_CraftOMatic\SVUI_CraftOMatic.lua:431: in function `SetJobMode'
...terface\AddOns\SVUI_CraftOMatic\SVUI_CraftOMatic.lua:551: in function <...terface\AddOns\SVUI_CraftOMatic\SVUI_CraftOMatic.lua:549>

Locals: (*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = "ARTIFACT_DIG_SITE_UPDATED"

Docklets

  • Played around on Docklets and this happened. But can't tell exactly what I did~
SVUI_!Core\system\reports.lua:447: attempt to call upvalue 'GetCurrentMapAreaID' (a nil value)
SVUI_!Core\system\reports.lua:447: in function <SVUI_!Core\system\reports.lua:444>

Locals:
self = SVUI_FightOMaticInfoLeftStatSlot1 {
 barframe = <unnamed> {
 }
 MenuList = <table> {
 }
 textframe = <unnamed> {
 }
 text = <unnamed> {
 }
 TokenKey = 738
 TokenList = <table> {
 }
 scoretype = "Honor"
 SetFrameLevel = <function> defined =[C]:-1
 scoreindex = 5
 0 = <userdata>
 Panel = <unnamed> {
 }
 SlotKey = 1
}
bgName = nil
(*temporary) = nil
(*temporary) = "attempt to call upvalue 'GetCurrentMapAreaID' (a nil value)"
MOD = <table> {
 SetSubSettingsData = <function> defined @SVUI_!Core\system\reports.lua:678
 UnregisterUpdate = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:509
 CallBacks = <table> {
 }
 SetBrokerTip = <function> defined @SVUI_!Core\system\reports.lua:188
 ToggleSharedData = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:392
 NameID = "SVUI [Reports]"
 ___eventframe = <unnamed> {
 }
 RegisterCallback = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90
 ShowDataTip = <function> defined @SVUI_!Core\system\reports.lua:201
 UnregisterCallback = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:153
 ReportAdded = <function> defined @SVUI_!Core\system\reports.lua:688
 IsSharingEnabled = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:384
 ReportGroup4 = SVUI_ReportsGroup4 {
 }
 Accountant = <table> {
 }
 ChangeDBVar = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:419
 Load = <function> defined @SVUI_!Core\system\reports.lua:703
 TitleID = "Informative Panels"
 ReportGroup2 = SVUI_ReportsGroup2 {
 }
 EnableReport = <function> defined @SVUI_!Core\system\reports.lua:354
 ReportGroup1 = SVUI_ReportsGroup1 {
 }
 RegisterUpdate = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:493
 SubSettings = <table> {
 }
 Plugins = <table> {
 }
 Sockets = <table> {
 }
 ReportGroup3 = SVUI_ReportsGroup3 {
 }
 UnregisterAllCallbacks = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
 initialized = true
 ClearPrivateData = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:412
 NewHolder = <function> defined @SVUI_!Core\system\reports.lua:602
 MakeSharable = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:380
 RegisterEvent = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:448
 ToolTip = SVUI_Report_ToolTip {
 }
 SetAccountantData = <function> defined @SVUI_!Core\system\reports.lua:668
 SetDataTip = <function> defined @SVUI_!Core\system\reports.lua:180
 NewReport = <function> defined @SVUI_!Core\system\reports.lua:414
 References = <table> {
 }
 UnregisterEvent = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:468
 PrependDataTip = <function> defined @SVUI_!Core\system\reports.lua:196
 UpdateAllReports = <function> defined @SVUI_!Core\system\reports.lua:517
 IgnoreSharedKeys = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:402
 Schema = "Reports"
 CombatLocked = false
}
GetCurrentMapAreaID = nil
classColor = <table> {
 colorStr = "ffaad372"
 GetRGB = <function> defined @SharedXML\Util.lua:615
 OnLoad = <function> defined @SharedXML\Util.lua:604
 b = 0.45
 GenerateHexColorMarkup = <function> defined @SharedXML\Util.lua:646
 WrapTextInColorCode = <function> defined @SharedXML\Util.lua:650
 GenerateHexColor = <function> defined @SharedXML\Util.lua:642
 GetRGBA = <function> defined @SharedXML\Util.lua:623
 IsEqualTo = <function> defined @SharedXML\Util.lua:608
 g = 0.83
 r = 0.67
 SetRGBA = <function> defined @SharedXML\Util.lua:631
 GetRGBAsBytes = <function> defined @SharedXML\Util.lua:619
 SetRGB = <function> defined @

Bank

  • Opened my crowded bank~
Message: ...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:510: Attempt to unregister unknown event "ARTIFACT_MAX_RANKS_UPDATE"
Time: Tue Jul 24 12:34:01 2018
Count: 1
Stack: ...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:510: Attempt to unregister unknown event "ARTIFACT_MAX_RANKS_UPDATE"
[C]: in function `UnregisterEvent'
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:510: in function <...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:502>
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:759: in function <...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:757>
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:857: in function `?'
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:486: in function <...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:486>

Locals: (*temporary) = ArtifactFrame {
 0 = <userdata>
 EvaulateForgeState = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:154
 OnKnowledgeLeave = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:254
 ForgeLevelFrame = <unnamed> {
 }
 PerksTab = <unnamed> {
 }
 BorderFrame = <unnamed> {
 }
 wasAtForge = false
 Panel = <unnamed> {
 }
 OnShow = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:69
 SetBackdrop = <function> defined =[C]:-1
 SetupPerArtifactData = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:199
 OnTraitsRefunded = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:129
 AppearancesTabButton = ArtifactFrameTab2 {
 }
 SetTab = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:179
 AppearanceTabHelpBox = <unnamed> {
 }
 RefreshKnowledgeRanks = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:223
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 KnowledgeLevelHelpBox = <unnamed> {
 }
 OnKnowledgeEnter = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:240
 Background = <unnamed> {
 }
 OnInventoryItemMouseEnter = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:259
 wasViewedArtifactEquipped = true
 OnInventoryItemMouseLeave = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:272
 ForgeBadgeFrame = <unnamed> {
 }
 OnLoad = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:60
 OnHide = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:88
 OnAppearanceChanging = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:133
 SetBackdropBorderColor = <function> defined =[C]:-1
 OnEvent = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:101
 PerksTabButton = ArtifactFrameTab1 {
 }
 VisitForgeOverlay = <unnamed> {
 }
 numTabs = 2
 SetFrameLevel = <function> defined =[C]:-1
 CloseButton = <unnamed> {
 }
 AppearancesTab = <unnamed> {
 }
 selectedTab = 1
 BackdropNeedsUpdate = true
}
(*temporary) = "ARTIFACT_MAX_RANKS_UPDATE"

Hunter

Select New Settings

  • Chat = Chat Defaults
  • Resolution = High
  • Color = Class Color
  • Unit Frames = Simple
  • Group Layout = DPS
  • Action Bars = 2 Small Rows
  • Auras = Icons

Installation ... Completed!


PetBar

Detailed Lua under Generally Luas because it happen to all PetBars

Trap Timer

TrapTimer
Timer doesn't start to run


Priest

Select New Settings

  • Chat = Chat Defaults
  • Resolution = High
  • Color = Class Color
  • Unit Frames = Simple
  • Group Layout = Healer
  • Action Bars = 2 Small Rows
  • Auras = Bars

Installation ... Completed!


Disziplin

  • Using "Penance"
    Detailed Lua under Generally Luas Channel Spells

Holy

  • Using "Divine Hymn"
  • Using "Symbol of Hope"
    Detailed Lua under Generally Luas Channel Spells

Druid

Select New Settings

  • Chat = Chat Defaults
  • Resolution = High
  • Color = Darkness
  • Unit Frames = Super
  • Group Layout = Grid
  • Action Bars = 2 Small Rows
  • Auras = Bars

Installation ... Completed!


Nothing special found so far.


Warlock

Select New Settings

  • Chat = Chat Defaults
  • Resolution = High
  • Color = Kaboom!
  • Unit Frames = Compact
  • Group Layout = DPS
  • Action Bars = 2 Small Rows
  • Auras = Bars

Installation ... Completed!


  • Using "Drain"
    Detailed Lua under Generally Luas Channel Spells
@jbondpdx
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jbondpdx commented Aug 3, 2018

Just to avoid filing a new issue, I'll comment here that I'm also getting the two Lua errors mentioned at the very beginning of this post Error 1 only happens when I install SVUI, and then seems to go away. Error 2 occurs every time I log in on any character.

I haven't gotten far enough to say whether I get any of the other errors yet.

@ettmetal
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ettmetal commented Nov 13, 2018

TL;DR: Untested workaround for the first errror: remove , "SecureHandlerClickTemplate" from line 124 of SVUI_!Core/system/raidleader.lua

I'm not sure about the implications on functionality, as I haven't had time to test while a leader, but line 124 of SVUI_!Core/system/raidleader.lua looks like the issue for the first one - It declares the SVUI_RaidToolMenu as using the SecureHandlerClickTemplate template, but the script then fails to set the OnClick attribute (via :SetAttribute("_onclick"...). Removing the inheritsFrame argument makes the error go away but again, no idea if that will be a breaking change. I'll update when I've had time to test more thoroughly, maybe even submit a PR if it seems stable.

@ettmetal ettmetal mentioned this issue Nov 13, 2018
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