Changelog 1.1.0 (26 July 2022) Support for hexadecimal int literals e.g. in Phaser game engine (thanks @azerum). 1.0.2 (14 March 2021) Do not show error message upon cancellation on a non-English OS (thanks @7ute). 1.0.1 (6 October 2020) Fix for Remote Development. 1.0.0 (9 May 2020) Initial release