- Parse the incoming player list for various tidbits (like if they're admins or PHs and away status)
- [Partially Done] Support player scripts (see about using the old API, or at least providing compatability with it)
- [Unlikely] Intelligent communication with server
- When checking tabs that aren't open, don't poll every 4 seconds. Instead, aim for double that time until a new message is actually received, then check double or triple that.
- Add a /join command
- Player filtering (i.e. ignoring a player)