diff --git a/docs/aep.md b/docs/aep.md index 8df52647..2ef213a8 100644 --- a/docs/aep.md +++ b/docs/aep.md @@ -816,13 +816,14 @@ ADBE Vector Repeater Order : prop=m [^enum] {aep_mn} ADBE Vector Filter - RC : object=shapes/rounded-corners -ADBE Vector RoundCorner Radius : prop=r +ADBE Vector RoundCorner Radius : prop=r : 10 {aep_mn} ADBE Vector Filter - Trim : object=shapes/trim ADBE Vector Trim Start : prop=s ADBE Vector Trim End : prop=e ADBE Vector Trim Offset : prop=o +ADBE Vector Trim Type : prop=m [^enum] {aep_mn} ADBE Vector Filter - Twist : object=shapes/twist @@ -851,9 +852,9 @@ ADBE Vector Wiggler Transform : {aep_mn} ADBE Vector Filter - Zigzag : object=shapes/zig-zag -ADBE Vector Zigzag Size : prop=s -ADBE Vector Zigzag Detail : prop=r -ADBE Vector Zigzag Points : prop=pt [^int] +ADBE Vector Zigzag Size : prop=s : 10 +ADBE Vector Zigzag Detail : prop=r : 5 +ADBE Vector Zigzag Points : prop=pt [^enum] ### Transforms @@ -1015,7 +1016,6 @@ ADBE Group End : Indicates the end of a {sl:`LIST` `tdgp`} to verify: ADBE Vector Offset Copies (offset path) ADBE Vector Offset Copy Offset (offset path) -ADBE Vector Trim Type --> ### Notes @@ -1207,8 +1207,10 @@ Layer data, it seems that AE23 adds 4 extra `00` bytes at the end compared to ol |-------------------|----|----------|-------------| | Layer ID | 4 | `uint32` | | | Quality | 2 | `uint16` | `0`: Wireframe, `1`: Draft, `2`: Best | -| | 7 | | | -| Start Time | 2 |`sint16` | Time offset for times withing the layer | +| | 4 | | | +| Stretch Numerator | 2 | `uint16` | | +| | 1 | | | +| Start Time | 2 | `sint16` | Time offset for times withing the layer | | | 6 | | | | In Time | 2 | Time | Same as `ip` in Lottie | | | 6 | | | @@ -1222,8 +1224,11 @@ Layer data, it seems that AE23 adds 4 extra `00` bytes at the end compared to ol | Layer Name | 32 | `string0`| It's repeated in the {sl:`Utf8`} chunk right after | | | 11 | | | | Matte Mode | 1 | `uint8` | | -| Layer Type | 1 | `uint8` | | -| Parent ID | 4 | `uint32` |ID of the parent layer, if any | +| | 2 | | | +|Stretch Denominator| 2 | `uint16` | | +| | 19 | | | +| Layer Type | 1 | `uint8` | | +| Parent ID | 4 | `uint32` |ID of the parent layer, if any | | | 24 | | | | Matte Layer ID | 4 | `uint32` | Id of the layer masking the current layer, if any (only for AE >= 23) | @@ -1260,6 +1265,8 @@ Matte Modes: 3. Luma 4. Inverted Luma +Time streching is defined as a fraction of _Stretch Numerator_ / _Stretch Denominator_ + ### `idta` Item data.