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Want to add to this that it might be worth also checking for typed resistances too based on traits/systems, as right now you can only resist all of the damage. It's a bit more niche, but for example if a Barricade (resistant only to Kinetic damage) is hit by the Empakaai's integrated Superheavy (2d6 Kinetic, 4 Heat, and 3 Burn), it won't factor that in currently.
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