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Currently, the //count command does not respect block limits. This is fine for smaller counts, but executing the command over a very large region can create serious performance issues, and in some cases crash the server.
A Solution
It would be nice if the //count command respected block limits imposed on other world edits.
Alternatives
Currently, disabling access to the //count command is a workaround.
It could be possible to have a separate block limit for the //count command, but this may add extra complexity which is not needed.
Anything Else?
Complex counts in particular can be extremely taxing.
For example //count dirt has less of a performance impact than //count air,dirt,sand,water.
The text was updated successfully, but these errors were encountered:
The Problem
Currently, the
//count
command does not respect block limits. This is fine for smaller counts, but executing the command over a very large region can create serious performance issues, and in some cases crash the server.A Solution
It would be nice if the
//count
command respected block limits imposed on other world edits.Alternatives
Currently, disabling access to the
//count
command is a workaround.It could be possible to have a separate block limit for the //count command, but this may add extra complexity which is not needed.
Anything Else?
Complex counts in particular can be extremely taxing.
For example
//count dirt
has less of a performance impact than//count air,dirt,sand,water
.The text was updated successfully, but these errors were encountered: