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How the value of strength improvement in unitPromotions.json been calculated actually ?
What I mean is how you get these values like +33%, +67% because in the Civilopedia of civ 6 we can't found any value like these.
The text was updated successfully, but these errors were encountered:
Civilization 6 uses a different damage formula for combat than Civilization 5 (on which Unciv is based). In Civilization 6, you need approximately +30 strength to one-shot another unit, in Civ5 you need approximately +200% strength for that same result, and I based the strength of units and promotions around +30 Civ6 strength = +200% Civ5 strength. For example: +10 strength from a promotion (in Civ6) is translated to +10/30*200% = +67% strength in Unciv. It's not ideal, but probably the best there is. I'd appreciated it if the devs add upport for the Civ6 combat system.
How the value of strength improvement in unitPromotions.json been calculated actually ?
What I mean is how you get these values like +33%, +67% because in the Civilopedia of civ 6 we can't found any value like these.
The text was updated successfully, but these errors were encountered: