Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Production on districts keeps stopping #13

Open
efausett opened this issue Jul 18, 2022 · 4 comments
Open

Production on districts keeps stopping #13

efausett opened this issue Jul 18, 2022 · 4 comments

Comments

@efausett
Copy link

At first this isn't really an issue, but as the game goes on production on districts seem to stop randomly (but frequently) so I have to go back into the city and restart production of the district.

@EmperorPinguin
Copy link
Owner

When the production of a new item in a city is started, it always is build to completion when the build order is not manually changed. At least, that is my experience. Could you elaborate a bit on the circumstances under which it happens? Did you for example construct an improvement on the tile assigned to the district?

@efausett
Copy link
Author

I don't do anything to the tile which is being built on. I'm not sure what's causing it. But it does seem to happen more often as the game goes on and as I have more cities. It will be as if the district is removed from the production que. So it's still has its progress, but I have to re-add it.

@EmperorPinguin
Copy link
Owner

In my testing, it isn't replicated. For how long have you been playing, and with how many cities? Does it help to update to a newer Unciv version?

@RealBamboolord
Copy link

@efausett Maybe you are running out of the District resource? That would cause what you described

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants