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Status/standup - what are you working on? what are you blocked on? (less than a minute per person)
How is it going with the porting of the Ark shaders? Can we further focus and accelerate that so we it in and try some shaders as soon as possible in Ark for real? and gradually get more and more working, not that many weeks left
Rust GPU v0.2 mid December, the Ark shaders is still the top priority I think but if we do get that more done targeting a 0.2 release just before holidays, as we talked about in the last meeting, would be great if possible. Both to get some closure in this current push but also as likely a bunch in the community will want to play with Rust GPU with the new features during the holidays 🙂 But if it is too tight and too much work with the Ark shaders perfectly fine to do the release after holidays also
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Previous meeting: #227
Time: 17:00 CET
Where: #rust-gpu voice channel on Ark Discord.
Agenda (please add)
The text was updated successfully, but these errors were encountered: