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Tiles which are hidden from a mob with walls, airlocks, or other opaque objects shouldn't be visible. The same logic should work for Z-levels where a mob can only see tiles that are physically visible through holes in the floor.
The text was updated successfully, but these errors were encountered:
Tiles which are hidden from a mob with walls, airlocks, or other opaque objects shouldn't be visible. The same logic should work for Z-levels where a mob can only see tiles that are physically visible through holes in the floor.
The text was updated successfully, but these errors were encountered: