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tstGlobalMesh.hpp
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/****************************************************************************
* Copyright (c) 2018-2023 by the Cabana authors *
* All rights reserved. *
* *
* This file is part of the Cabana library. Cabana is distributed under a *
* BSD 3-clause license. For the licensing terms see the LICENSE file in *
* the top-level directory. *
* *
* SPDX-License-Identifier: BSD-3-Clause *
****************************************************************************/
#include <Cabana_Grid_GlobalMesh.hpp>
#include <Cabana_Grid_Types.hpp>
#include <gtest/gtest.h>
#include <array>
#include <vector>
namespace Test
{
using Cabana::Grid::Dim;
//---------------------------------------------------------------------------//
// Test uniform mesh with cubic cells.
void uniformTest3D1()
{
std::array<double, 3> low_corner = { -1.2, 0.1, 1.1 };
std::array<double, 3> high_corner = { -0.3, 9.5, 1.3 };
double cell_size = 0.05;
auto global_mesh = Cabana::Grid::createUniformGlobalMesh(
low_corner, high_corner, cell_size );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( low_corner[d], global_mesh->lowCorner( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( high_corner[d], global_mesh->highCorner( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( high_corner[d] - low_corner[d],
global_mesh->extent( d ) );
std::array<int, 3> num_cell = { 18, 188, 4 };
for ( int d = 0; d < 3; ++d )
EXPECT_EQ( num_cell[d], global_mesh->globalNumCell( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( global_mesh->cellSize( d ), cell_size );
}
//---------------------------------------------------------------------------//
// Test uniform mesh with number of cells constructor.
void uniformTest3D2()
{
std::array<double, 3> low_corner = { -1.2, 0.1, 1.1 };
std::array<double, 3> high_corner = { -0.3, 9.5, 1.3 };
std::array<int, 3> num_cell = { 18, 188, 4 };
auto global_mesh = Cabana::Grid::createUniformGlobalMesh(
low_corner, high_corner, num_cell );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( low_corner[d], global_mesh->lowCorner( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( high_corner[d], global_mesh->highCorner( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( high_corner[d] - low_corner[d],
global_mesh->extent( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_EQ( num_cell[d], global_mesh->globalNumCell( d ) );
double cell_size = 0.05;
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( global_mesh->cellSize( d ), cell_size );
}
//---------------------------------------------------------------------------//
// test uniform mesh with cells that can have a different size in each
// dimension
void uniformTest3D3()
{
std::array<double, 3> low_corner = { -1.2, 0.1, 1.1 };
std::array<double, 3> high_corner = { -0.3, 9.5, 1.3 };
std::array<double, 3> cell_size = { 0.05, 0.05, 0.05 };
auto global_mesh = Cabana::Grid::createUniformGlobalMesh(
low_corner, high_corner, cell_size );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( low_corner[d], global_mesh->lowCorner( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( high_corner[d], global_mesh->highCorner( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( high_corner[d] - low_corner[d],
global_mesh->extent( d ) );
std::array<int, 3> num_cell = { 18, 188, 4 };
for ( int d = 0; d < 3; ++d )
EXPECT_EQ( num_cell[d], global_mesh->globalNumCell( d ) );
for ( int d = 0; d < 3; ++d )
EXPECT_DOUBLE_EQ( global_mesh->cellSize( d ), cell_size[d] );
}
//---------------------------------------------------------------------------//
// Test uniform mesh with cubic cells.
void uniformTest2D1()
{
std::array<double, 2> low_corner = { -1.2, 0.1 };
std::array<double, 2> high_corner = { -0.3, 9.5 };
double cell_size = 0.05;
auto global_mesh = Cabana::Grid::createUniformGlobalMesh(
low_corner, high_corner, cell_size );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( low_corner[d], global_mesh->lowCorner( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( high_corner[d], global_mesh->highCorner( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( high_corner[d] - low_corner[d],
global_mesh->extent( d ) );
std::array<int, 2> num_cell = { 18, 188 };
for ( int d = 0; d < 2; ++d )
EXPECT_EQ( num_cell[d], global_mesh->globalNumCell( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( global_mesh->cellSize( d ), cell_size );
}
//---------------------------------------------------------------------------//
// Test uniform mesh with number of cells constructor.
void uniformTest2D2()
{
std::array<double, 2> low_corner = { -1.2, 0.1 };
std::array<double, 2> high_corner = { -0.3, 9.5 };
std::array<int, 2> num_cell = { 18, 188 };
auto global_mesh = Cabana::Grid::createUniformGlobalMesh(
low_corner, high_corner, num_cell );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( low_corner[d], global_mesh->lowCorner( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( high_corner[d], global_mesh->highCorner( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( high_corner[d] - low_corner[d],
global_mesh->extent( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_EQ( num_cell[d], global_mesh->globalNumCell( d ) );
double cell_size = 0.05;
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( global_mesh->cellSize( d ), cell_size );
}
//---------------------------------------------------------------------------//
// test uniform mesh with cells that can have a different size in each
// dimension
void uniformTest2D3()
{
std::array<double, 2> low_corner = { -1.2, 0.1 };
std::array<double, 2> high_corner = { -0.3, 9.5 };
std::array<double, 2> cell_size = { 0.05, 0.05 };
auto global_mesh = Cabana::Grid::createUniformGlobalMesh(
low_corner, high_corner, cell_size );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( low_corner[d], global_mesh->lowCorner( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( high_corner[d], global_mesh->highCorner( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( high_corner[d] - low_corner[d],
global_mesh->extent( d ) );
std::array<int, 2> num_cell = { 18, 188 };
for ( int d = 0; d < 2; ++d )
EXPECT_EQ( num_cell[d], global_mesh->globalNumCell( d ) );
for ( int d = 0; d < 2; ++d )
EXPECT_DOUBLE_EQ( global_mesh->cellSize( d ), cell_size[d] );
}
//---------------------------------------------------------------------------//
// test a non uniform 3d mesh
void nonUniformTest3d()
{
std::vector<float> i_edge = { -0.3, 0.4, 1.1 };
std::vector<float> j_edge = { 3.3, 8.1, 9.5, 12.2 };
std::vector<float> k_edge = { -1.1, -0.9, 0.4, 8.8, 19.3 };
auto global_mesh =
Cabana::Grid::createNonUniformGlobalMesh( i_edge, j_edge, k_edge );
EXPECT_FLOAT_EQ( i_edge.front(), global_mesh->lowCorner( Dim::I ) );
EXPECT_FLOAT_EQ( j_edge.front(), global_mesh->lowCorner( Dim::J ) );
EXPECT_FLOAT_EQ( k_edge.front(), global_mesh->lowCorner( Dim::K ) );
EXPECT_FLOAT_EQ( i_edge.back(), global_mesh->highCorner( Dim::I ) );
EXPECT_FLOAT_EQ( j_edge.back(), global_mesh->highCorner( Dim::J ) );
EXPECT_FLOAT_EQ( k_edge.back(), global_mesh->highCorner( Dim::K ) );
EXPECT_FLOAT_EQ( i_edge.back() - i_edge.front(),
global_mesh->extent( Dim::I ) );
EXPECT_FLOAT_EQ( j_edge.back() - j_edge.front(),
global_mesh->extent( Dim::J ) );
EXPECT_FLOAT_EQ( k_edge.back() - k_edge.front(),
global_mesh->extent( Dim::K ) );
EXPECT_EQ( 2, global_mesh->globalNumCell( Dim::I ) );
EXPECT_EQ( 3, global_mesh->globalNumCell( Dim::J ) );
EXPECT_EQ( 4, global_mesh->globalNumCell( Dim::K ) );
const auto& mesh_i = global_mesh->nonUniformEdge( Dim::I );
int ni = mesh_i.size();
for ( int i = 0; i < ni; ++i )
EXPECT_FLOAT_EQ( i_edge[i], mesh_i[i] );
const auto& mesh_j = global_mesh->nonUniformEdge( Dim::J );
int nj = mesh_j.size();
for ( int j = 0; j < nj; ++j )
EXPECT_FLOAT_EQ( j_edge[j], mesh_j[j] );
const auto& mesh_k = global_mesh->nonUniformEdge( Dim::K );
int nk = mesh_k.size();
for ( int k = 0; k < nk; ++k )
EXPECT_FLOAT_EQ( k_edge[k], mesh_k[k] );
}
//---------------------------------------------------------------------------//
// test a non uniform 2d mesh
void nonUniformTest2d()
{
std::vector<float> i_edge = { -0.3, 0.4, 1.1 };
std::vector<float> j_edge = { 3.3, 8.1, 9.5, 12.2 };
auto global_mesh =
Cabana::Grid::createNonUniformGlobalMesh( i_edge, j_edge );
EXPECT_FLOAT_EQ( i_edge.front(), global_mesh->lowCorner( Dim::I ) );
EXPECT_FLOAT_EQ( j_edge.front(), global_mesh->lowCorner( Dim::J ) );
EXPECT_FLOAT_EQ( i_edge.back(), global_mesh->highCorner( Dim::I ) );
EXPECT_FLOAT_EQ( j_edge.back(), global_mesh->highCorner( Dim::J ) );
EXPECT_FLOAT_EQ( i_edge.back() - i_edge.front(),
global_mesh->extent( Dim::I ) );
EXPECT_FLOAT_EQ( j_edge.back() - j_edge.front(),
global_mesh->extent( Dim::J ) );
EXPECT_EQ( 2, global_mesh->globalNumCell( Dim::I ) );
EXPECT_EQ( 3, global_mesh->globalNumCell( Dim::J ) );
const auto& mesh_i = global_mesh->nonUniformEdge( Dim::I );
int ni = mesh_i.size();
for ( int i = 0; i < ni; ++i )
EXPECT_FLOAT_EQ( i_edge[i], mesh_i[i] );
const auto& mesh_j = global_mesh->nonUniformEdge( Dim::J );
int nj = mesh_j.size();
for ( int j = 0; j < nj; ++j )
EXPECT_FLOAT_EQ( j_edge[j], mesh_j[j] );
}
//---------------------------------------------------------------------------//
// RUN TESTS
//---------------------------------------------------------------------------//
TEST( GlobalMesh, Uniform3d )
{
uniformTest3D1();
uniformTest3D2();
uniformTest3D3();
}
TEST( GlobalMesh, Uniform2d )
{
uniformTest2D1();
uniformTest2D2();
uniformTest2D3();
}
TEST( GlobalMesh, NonUniform3d ) { nonUniformTest3d(); }
TEST( GlobalMesh, NonUniform2d ) { nonUniformTest2d(); }
//---------------------------------------------------------------------------//
} // end namespace Test