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Integrate with cheat engine table #4

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Polly44 opened this issue Nov 23, 2024 · 1 comment
Open

Integrate with cheat engine table #4

Polly44 opened this issue Nov 23, 2024 · 1 comment

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@Polly44
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Polly44 commented Nov 23, 2024

I'd like to use this inside CE (CT table), preferably 'adding' the file to the table as '.lua' extension.
(or as fn_library in the Lua Startup script)
=> reason: i can not expect/request users to copy/paste the file on their disk.

-EDIT-
Is implementation - as explained below - allowed under your terms ?

@Polly44
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Polly44 commented Nov 23, 2024

ok, got it solved in 2 ways:
a) first edit script:
*> local LIP = {}; => LIP = {}; <= make it global
*> -- local LIP = require 'LIP'; <= not used

b) how to use script:
*> copy/paste script into 'Lua Startup script'
OR
*> add it as '.lua' via [Table] option

*> not tested: copy/paste '.lua' file to [autorun] folder

Important note: one must pass on the full path_location, or else the file will be saved/opened/loaded in CE's install/root folder !

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