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Fixed graphics context allocation issue #1007

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14 changes: 7 additions & 7 deletions ios/FastImage/FFFastImageView.m
Original file line number Diff line number Diff line change
Expand Up @@ -71,13 +71,13 @@ - (void) setImageColor: (UIColor*)imageColor {
}
}

- (UIImage*) makeImage: (UIImage*)image withTint: (UIColor*)color {
UIImage* newImage = [image imageWithRenderingMode: UIImageRenderingModeAlwaysTemplate];
UIGraphicsBeginImageContextWithOptions(image.size, NO, newImage.scale);
[color set];
[newImage drawInRect: CGRectMake(0, 0, image.size.width, newImage.size.height)];
newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
- (UIImage*)makeImage:(UIImage *)image withTint:(UIColor *)color {
UIImage *newImage = [image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate];
UIGraphicsImageRenderer *renderer = [[UIGraphicsImageRenderer alloc] initWithSize:image.size];
newImage = [renderer imageWithActions:^(UIGraphicsImageRendererContext * _Nonnull rendererContext) {
[color setFill];
[newImage drawInRect:CGRectMake(0, 0, image.size.width, newImage.size.height)];
}];
return newImage;
}

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