-
-
Notifications
You must be signed in to change notification settings - Fork 28
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Feature Request]: Provide source code for the telemetry module #43
Comments
Thank you for your great and honest reply. I did not know that you could opt-out of telemetry, as I did not want to run unknown code on my computer. I'm aware that one can build the addon themself to remove the telemetry module but it really isn't a practical option for most people as it requires building natively on all platforms. I know I can use wireshark to monitor network connections. I can also decompile the code and try to figure out what the telemetry module does but that's not the point. The point is all of this is obfuscated and that there is no easy way for anyone to know for sure that the code does what you say it does.
I understand. That's fair. And to be clear I'm not accusing you of any malicious intents. There have been examples, quite recently, where backdoors have been included in software by using similar methods. I guess the only safe option is to compile the code myself. I also sympathize with the fact that it's hard to make a living off of open source project. |
Only builds for the editor/debug (only when running inside the editor). I am not interested in the statistics of the end users of the game/application. Perhaps when I make the code more universal, I will make it public. But anyway, it will be a module that only works with my private server🤷♂️ |
Feature description
Hi!
I want to preface this by saying this library is absolutely awesome and your work is exceptional, one of the best godot addons out there.
However, I'm wary of running code that I cannot read on my computer.
I see that you added a telemetry module in 1.3.0.
This is fine, this is your addon after all. It would be courteous to provide an option to opt-out but whatever.
What I don't like about the current approach is that the code used for telemetry is in a private repo meaning that nobody can audit it.
Implementation Ideas
No response
The text was updated successfully, but these errors were encountered: