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CGReset.h
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CGReset.h
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#ifndef _CGRESET_H_
#define _CGRESET_H_
#include <DS/DSReset.h>
#include "CGBasicTypes.h"
#include "CGWriter.h"
class CGReset : public DSReset
{
public:
CGReset(DSObject* = NULL,
DSString* = NULL, // Label
DSTimerRef = NULL, // Timer-Objekt
DSExpressionList* = NULL); // Indizes
CGReset(DSObject*,
DSString&,
DSTimerRef = NULL,
DSExpressionList* = NULL);
CGReset(DSObject*,
const char *,
DSTimerRef = NULL,
DSExpressionList* = NULL);
~CGReset(void);
DSObject *New(DSObject * = NULL) const; // virtueller Konstruktor
DSResult Write(DSWriter *, DSCardinal) const;
private:
DSResult WriteImplementation(CGWriter *) const;
DSResult WriteLabel(CGWriter *) const;
};
#endif