From 47fb212d885299004d48a7ac4e0bff70cca32e1c Mon Sep 17 00:00:00 2001 From: AsFoxy Date: Thu, 17 Dec 2015 03:54:50 +0200 Subject: [PATCH] Throw_DZ --- SQF/dayz_code/compile/keyboard.sqf | 2 +- SQF/dayz_code/compile/player_humanityMorph.sqf | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/SQF/dayz_code/compile/keyboard.sqf b/SQF/dayz_code/compile/keyboard.sqf index 4148e542..638df511 100644 --- a/SQF/dayz_code/compile/keyboard.sqf +++ b/SQF/dayz_code/compile/keyboard.sqf @@ -52,7 +52,7 @@ if (isNil "keyboard_keys") then { }; } forEach getArray(configFile >> "cfgWeapons" >> _weapon >> _muzz >> "magazines"); } forEach _muzzles; - } forEach [ "Throw", "Throw_DZ" ]; + } forEach [ "Throw"]; _magCount = count _ammo_throwable; if (_magCount > 0) then { diff --git a/SQF/dayz_code/compile/player_humanityMorph.sqf b/SQF/dayz_code/compile/player_humanityMorph.sqf index 171a95b2..160a562d 100644 --- a/SQF/dayz_code/compile/player_humanityMorph.sqf +++ b/SQF/dayz_code/compile/player_humanityMorph.sqf @@ -91,7 +91,6 @@ eh_player_killed = player addeventhandler ["FiredNear",{_this call player_weapon player allowDamage true; player addWeapon "Loot"; -player addWeapon "Throw_DZ"; sleep 0.1; //melee check