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Ticking different objects at different rates #380

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ghost opened this issue Mar 27, 2024 · 2 comments
Closed

Ticking different objects at different rates #380

ghost opened this issue Mar 27, 2024 · 2 comments
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@ghost
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ghost commented Mar 27, 2024

Hi,

I have a class of less important objects which I do not need as much simulation accuracy on. Is it possible to tick those "more cheaply"?

Thanks

@DanielChappuis
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Hello. Sorry for late answer. It is not currently possible to do this.

Can I please ask you next time to open a new Discussion instead of creating an issue? Thanks a lot.

@DanielChappuis
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I am closing this issue. Create a new discussion if needed.

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