diff --git a/src/engine/PhysicsWorld.cpp b/src/engine/PhysicsWorld.cpp index 9db61253..80a425c5 100644 --- a/src/engine/PhysicsWorld.cpp +++ b/src/engine/PhysicsWorld.cpp @@ -728,9 +728,6 @@ void PhysicsWorld::createIslands() { // If the body is static, we go to the next body if (mRigidBodyComponents.mBodyTypes[b] == BodyType::STATIC) continue; - // If the body does not have any simulation collider, we skip it - if (!mBodyComponents.getHasSimulationCollider(mRigidBodyComponents.mRigidBodies[b]->getEntity())) continue; - // Reset the stack of bodies to visit bodyEntitiesToVisit.clear();