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<!DOCTYPE html>
<html lang="en-US">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Daniel Guerra Gallardo Website</title>
<meta name="description" content="Daniel Guerra Gallardo Website">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="shortcut icon" type="image/x-icon" href="images/myPics/favicon.png">
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<!--<li><a href="blog.html">Blog</a></li>-->
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<li><a href="works.html">Trabajos</a></li>
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"mailto:[email protected]
?subject=Contacto%20Web%20DanielGuerraGallardo">
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</section>
<!-- header section -->
<section class="blog-post style-five pad-75">
<div class="container">
<div class="row">
<div class="col-sm-12 text-center page-title mb75"><h2></h2></div>
</div>
<div class="row">
<div class="col-lg-8">
<article class="left-align has-animation" data-delay="0">
<div class="entry-media float-right"><img src="images/myPics/harriet-workv2.jpg" alt="post-image"></div>
<div class="entry-meta-content float-left">
<h2 class="entry-title"><a href="#">Harriet: From Slave To Hero</a></h2>
<h1 class="entry-title">Videojuego - PC - 2021</h1>
<span class="entry-meta"> <span>
<span class="entry-meta">SeriousGame desarrollador por KKO Team, grupo de videojuegos indie centrado en contar experiencias basada en hechos reales históricos. Se trata de un videojuego de estrategia por turnos basado en la vida de Harriet Tubman, donde he podido participar como productor y programador del mismo.<span></span>
<div class="entry-content-bottom">
<a href="https://kko-team.itch.io/harriet-from-slave-to-hero-beta" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
<ul class="social-share list-inline">
<li class="list-inline-item"><a href="https://www.facebook.com/sharer/sharer.php?u=https://kko-team.itch.io/harriet-from-slave-to-hero-beta" target="_blank"><i class="fa fa-facebook-square"></i></a></li>
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<li class="list-inline-item"><a href="http://twitter.com/share?text=Harriet: From Slave To Hero [Beta]&url=https://kko-team.itch.io/harriet-from-slave-to-hero-beta" target="_blank"><i class="fa fa-twitter-square"></i></a></li>
</ul>
</div>
</div>
</article>
<article class="right-align has-animation" data-delay="0">
<div class="entry-media"> <iframe title="RA Scene: 'Virtual Stand' - A Hat In Time" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="365" height="300" src="https://sketchfab.com/models/b60c6d69fa144c36ad03ca74a0afd083/embed?autostart=1"> </iframe> </div>
<!--<div class="entry-media "><img src="https://via.placeholder.com/730x600.png" alt="post-image"></div>-->
<div class="entry-meta-content ">
<h2 class="entry-title"><a href="#">A Hat In Time - Stand Virtual</a></h2>
<h1 class="entry-title">Arte 3D - RA - 2020</h1>
<span class="entry-meta"> <span>
<span class="entry-meta">Escena modelada, texturizada y animada como demostración de aplicación del uso de Realidad Aumentada para el marketing y la publicidad. Los personajes y escenarios pertenecen al videojuego 'A Hat In Time' sobre el cual me he inspirado <span>
<div class="entry-content-bottom">
<a href="https://sketchfab.com/3d-models/ra-scene-virtual-stand-a-hat-in-time-b60c6d69fa144c36ad03ca74a0afd083" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
<ul class="social-share list-inline">
<li class="list-inline-item"><a href="https://www.facebook.com/sharer/sharer.php?u=https://sketchfab.com/3d-models/ra-scene-virtual-stand-a-hat-in-time-b60c6d69fa144c36ad03ca74a0afd083" target="_blank"><i class="fa fa-facebook-square"></i></a></li>
<!--<li class="list-inline-item"><a href="#"><i class="fa fa-heart"></i></a></li>-->
<li class="list-inline-item"><a href="https://www.linkedin.com/shareArticle?mini=true&url=https://sketchfab.com/3d-models/ra-scene-virtual-stand-a-hat-in-time-b60c6d69fa144c36ad03ca74a0afd083" target="_blank"><i class="fa fa-linkedin-square"></i></a></li>
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</ul>
</div>
</div>
</article>
</div>
<div class="col-lg-4">
<article class="top-align has-animation" data-delay="0">
<div class="entry-meta-content">
<h2 class="entry-title"><a href="#">Connected - Global Game Jam</a></h2>
<h1 class="entry-title">Videojuego - WebGL - 2019</h1>
<span class="entry-meta"> <span>
<span class="entry-meta"> <span> pequeño videojuego desarrollado durante la Global Game Jam, evento donde en un fin de semana de forma simultanea se desarrolla un juego en torno a una temática, siendo la de ese año 'Hogar'.</span>
<div class="entry-content-bottom">
<a href="https://dakkua.itch.io/connected" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
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<li class="list-inline-item"><a href="https://www.facebook.com/sharer/sharer.php?u=https://dakkua.itch.io/connected" target="_blank"><i class="fa fa-facebook-square"></i></a></li>
<!--<li class="list-inline-item"><a href="#"><i class="fa fa-heart"></i></a></li>-->
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</ul>
</div>
</div>
<div class="entry-media"><img src="images/myPics/Connected-work.jpg" alt="post-image"></div>
</article>
</div>
</div>
<div class="row">
<div class="col-lg-8">
<article class="left-align has-animation" data-delay="0">
<div class="entry-media float-right"><img src="images/myPics/super-frogger-work.jpg" alt="post-image"></div>
<div class="entry-meta-content float-left">
<h2 class="entry-title"><a href="#">Super Fr#gger</a></h2>
<h1 class="entry-title">Videojuego - PC - 2019</h1>
<span class="entry-meta"> <span>
<span class="entry-meta"> <span> Videojuego desarrollado sobre una aplicación del framework .NET sin motor gráfico. Recreación del clásico Frogger de Atari de los 90s con gráficos actualizados.</span>
<div class="entry-content-bottom">
<a href="https://www.youtube.com/watch?v=rParZHkI3eY&ab_channel=DanyGG" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
<ul class="social-share list-inline">
<li class="list-inline-item"><a href="https://www.facebook.com/sharer/sharer.php?u=https://www.youtube.com/watch?v=rParZHkI3eY&ab_channel=DanyGG" target="_blank"><i class="fa fa-facebook-square"></i></a></li>
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</ul>
</div>
</div>
</article>
<article class="right-align has-animation" data-delay="0">
<div class="entry-media "><img src="images/myPics/tempus-runit-work.jpg" alt="post-image"></div>
<div class="entry-meta-content ">
<h2 class="entry-title"><a href="#">Tempus Runit</a></h2>
<h1 class="entry-title">Videojuego - Android - 2020</h1>
<span class="entry-meta"> <span>
<span class="entry-meta">Edless Run y Trivial para dispositivos móviles donde tu objetivo será obtener la mayor puntuación mientras evitas y saltas obtáculos a tu paso. Tuve el rol de productor, diseñador y programador.<span></span>
<div class="entry-content-bottom">
<a href="https://dakkua.itch.io/tempus-runit" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
<ul class="social-share list-inline">
<li class="list-inline-item"><a href="https://www.facebook.com/sharer/sharer.php?u=https://dakkua.itch.io/tempus-runit" target="_blank"><i class="fa fa-facebook-square"></i></a></li>
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<li class="list-inline-item"><a href="https://www.linkedin.com/shareArticle?mini=true&url=https://dakkua.itch.io/tempus-runit&title=Tempus Runit" target="_blank"><i class="fa fa-linkedin-square"></i></a></li>
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</div>
</div>
</article>
</div>
<div class="col-lg-4">
<article class="top-align has-animation" data-delay="0">
<div class="entry-meta-content">
<h2 class="entry-title"><a href="#">Brid Mizmace</a></h2>
<h1 class="entry-title">Videojuego - PC - 2018</h1>
<span class="entry-meta"> <span>
<span class="entry-meta">Brid es un pequeño insecto que ha perdido a su familia y debes ayudarle a regresar con ellos. El videojuego destaca por su estética pixel-art colorida que recuerda a los clásicos 8-bits. Pude hacer de diseñador y programador durante su desarrollo. <span></span>
<div class="entry-content-bottom">
<a href="https://dakkua.itch.io/brief-mizmace" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
<ul class="social-share list-inline">
<li class="list-inline-item"><a href="https://www.facebook.com/sharer/sharer.php?u=https://dakkua.itch.io/brief-mizmace" target="_blank"><i class="fa fa-facebook-square"></i></a></li>
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</div>
<div class="entry-media"><img src="images/myPics/brid-mizmace-work.jpg" alt="post-image"></div>
</article>
</div>
</div>
<div class="row">
<div class="col-lg-8">
<article class="left-align has-animation" data-delay="0">
<div class="entry-media float-right"><iframe width="365" height="300" src="https://www.youtube.com/embed/FimsXctT5KI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></div>
<div class="entry-meta-content float-left">
<h2 class="entry-title"><a href="#">Western Environment</a></h2>
<h1 class="entry-title">Arte 3D - Cortometraje - 2020</h1>
<span class="entry-meta"> <span>
<span class="entry-meta"> <span> Cortometraje realizado en Unreal Engine 4 inspirado en la temática Western. Se ha realizado individualmente el modelado, texturizado, animación e iluminación de la escena.</span>
<div class="entry-content-bottom">
<a href="https://www.youtube.com/embed/FimsXctT5KI" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
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</ul>
</div>
</div>
</article>
<article class="right-align has-animation" data-delay="0">
<div class="entry-media"> <iframe title="Evanescente.- 3D University Diorama" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="365" height="300" src="https://sketchfab.com/models/e5e0df2c4eb8404d8cd1d7eb06d1ec58/embed"> </iframe> </div>
<!--<div class="entry-media "><img src="https://via.placeholder.com/730x600.png" alt="post-image"></div>-->
<div class="entry-meta-content ">
<h2 class="entry-title"><a href="#">Evenescente - Diorama</a></h2>
<h1 class="entry-title">Arte 3D - Diorama - 2019</h1>
<span class="entry-meta"> <span>
<span class="entry-meta"><span>Diorama que cuenta la historia del paso del tiempo a través de un escenario predispuesto en dos mitades paralelas separadas por una pared. Modelado y Texturiza realizado de manera individual.</span>
<div class="entry-content-bottom">
<a href="https://sketchfab.com/3d-models/evanescente-3d-university-diorama-e5e0df2c4eb8404d8cd1d7eb06d1ec58" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
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</ul>
</div>
</div>
</article>
</div>
<div class="col-lg-4">
<article class="top-align has-animation" data-delay="0">
<div class="entry-meta-content">
<h2 class="entry-title"><a href="#">The Haunted Mansion</a></h2>
<h1 class="entry-title">Videojuego - WebGL - 2023</h1>
<span class="entry-meta"> <span>
<span class="entry-meta"> Videojuego desarrollado en el Indie Dev Jam. Duró una semana usando Godot Engine 4.0 como Motor Gráfico. La temática era "Cuando cae la noche". Durante el proceso Desarrollé y coordiné al equipo de arte. <span></span>
<div class="entry-content-bottom">
<a href="https://dakkuadev.itch.io/the-haunted-mansion" target="_blank" class="entry-read-more"><span></span>Ver Trabajo</a>
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</div>
<div class="entry-media"><img src="images/myPics/the-haunted-mansion-work.jpg" alt="post-image"></div>
</article>
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<p class="copyright-text">Copyrights © 2024 <b>Daniel Guerra Gallardo</b> <br> Todos los Derechos Reservados.</p>
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