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Program.cs
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Program.cs
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// This file is part of the DSharpPlus project.
//
// Copyright (c) 2015 Mike Santiago
// Copyright (c) 2016-2022 DSharpPlus Contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
using System;
using System.Threading.Tasks;
using DSharpPlus;
using DSharpPlusDocs.Controllers;
using Microsoft.Extensions.Logging;
namespace DSharpPlusDocs
{
public abstract class Program : IDisposable
{
private static DiscordClient _client;
private static MainHandler _mainHandler;
public static async Task Main()
{
_client = new DiscordClient(new DiscordConfiguration
{
MinimumLogLevel = LogLevel.Debug,
MessageCacheSize = 1024,
TokenType = TokenType.Bot,
Token = Environment.GetEnvironmentVariable("DISCORD_TOKEN")
});
_client.Ready += (client, eventArgs) =>
{
_client.Logger.LogInformation("Connected!");
return Task.CompletedTask;
};
_mainHandler = new MainHandler(_client);
await _mainHandler.InitializeEarlyAsync();
await _client.ConnectAsync();
await Task.Delay(-1);
}
public void Dispose()
{
_client.Dispose();
GC.SuppressFinalize(this);
}
}
}