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Hanging nodes handling? #1276
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Hi @frlacf and thank you for posting the issue. To answer you query about hanging nodes:
Basically to find out if a face is hanging you call t8_forest_leaf_face_neighbors and query whether the refinement levels of the neighbor element(s) differ from the current element. Next year we will be working on better interfaces, also for hanging nodes. If you have any input our wishes, please formulate them and we will be able to incorporate them. |
Thank you @holke for your answer, I will create an account; I didn't know this Chat existed.
I guess the best solution would be to be able to handle hanging nodes in Dolfinx. I'll see how much time I can dedicate to this project. Anyway, thank you for your answer. Francis Lacombe |
Hello,
I would like to start using t8code with Fenicsx/dolfinx. There is quite some work to interface the two libraries. One point on which I am unsure how to proceed is how to handle hanging nodes. There is currently no standard way to deal with hanging nodes in dolfinx, so I was wondering if there was an option in t8code to adapt without creating hanging nodes. For instance, using transition cells or any other mechanism. I know there is a PR regarding this in t8code, is it still something you are planning to implement in the future?
Thank you!
Francis
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