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Implement EVs (events?) #20

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DCNick3 opened this issue Jan 24, 2023 · 0 comments
Open

Implement EVs (events?) #20

DCNick3 opened this issue Jan 24, 2023 · 0 comments
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missing A feature present in the game is missing need-re Need to look at how the orig game does smth

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@DCNick3
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DCNick3 commented Jan 24, 2023

Those are started with EVBEGIN and ended with EVEND commands

They do not allow fast-forwarding

They can be skipped as a whole (jump to EVEND) by pressing B

Questions:

  • I haven't seen any messageboxes there. Is it possible to have one? How do they behave?
  • Can stuff like interruptible wait (WAIT with first arg being 1) be interrupted? How do SELECTs work? Are events fully non-interactive?
@DCNick3 DCNick3 added need-re Need to look at how the orig game does smth missing A feature present in the game is missing labels Jan 24, 2023
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Labels
missing A feature present in the game is missing need-re Need to look at how the orig game does smth
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