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Build.ps1
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Build.ps1
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<#
.SYNOPSIS
You can add this to you build script to ensure that psbuild is available before calling
Invoke-MSBuild. If psbuild is not available locally it will be downloaded automatically.
#>
function EnsurePsbuildInstalled{
[cmdletbinding()]
param(
[string]$psbuildInstallUri = 'https://raw.githubusercontent.com/ligershark/psbuild/master/src/GetPSBuild.ps1'
)
process{
if(-not (Get-Command "Invoke-MsBuild" -errorAction SilentlyContinue)){
'Installing psbuild from [{0}]' -f $psbuildInstallUri | Write-Verbose
(new-object Net.WebClient).DownloadString($psbuildInstallUri) | iex
}
else{
'psbuild already loaded, skipping download' | Write-Verbose
}
# make sure it's loaded and throw if not
if(-not (Get-Command "Invoke-MsBuild" -errorAction SilentlyContinue)){
throw ('Unable to install/load psbuild from [{0}]' -f $psbuildInstallUri)
}
}
}
# Taken from psake https://github.com/psake/psake
<#
.SYNOPSIS
This is a helper function that runs a scriptblock and checks the PS variable $lastexitcode
to see if an error occcured. If an error is detected then an exception is thrown.
This function allows you to run command-line programs without having to
explicitly check the $lastexitcode variable.
.EXAMPLE
exec { svn info $repository_trunk } "Error executing SVN. Please verify SVN command-line client is installed"
#>
function Exec
{
[CmdletBinding()]
param(
[Parameter(Position=0,Mandatory=1)][scriptblock]$cmd,
[Parameter(Position=1,Mandatory=0)][string]$errorMessage = ($msgs.error_bad_command -f $cmd)
)
& $cmd
if ($lastexitcode -ne 0) {
throw ("Exec: " + $errorMessage)
}
}
if(Test-Path .\artifacts) { Remove-Item .\artifacts -Force -Recurse }
EnsurePsbuildInstalled
exec { & dotnet restore }
exec { & dotnet build -c Release }
$revision = @{ $true = $env:APPVEYOR_BUILD_NUMBER; $false = 1 }[$env:APPVEYOR_BUILD_NUMBER -ne $NULL];
$revision = "{0:D4}" -f [convert]::ToInt32($revision, 10)
# exec { & dotnet test -c Release }
exec { & dotnet pack .\DCCS.Data.Source -c Release -o .\artifacts --version-suffix=$revision }