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1.3 stronghold location issues #228
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another one,
and cubiomes:
so some seeds are less off than others. |
tildejustin
changed the title
1.3 structure location issues
1.3 stronghold location issues
Apr 23, 2023
it was confirmed for 1.2.5 too |
Cubitect
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May 21, 2023
added biome noise visualization for beta 1.7 climates (#212) added keyboard controls to navigate the map (#217) added desert wells map option and finders (#218) added trail ruins map option and finders added amethyst geode map option added indicator for igloos with basement added command line option --reset-all to clear the sessions and settings added visibility toggles for structures that can be used to de-clutter the toolbar updated structure icons, replacing several amidst icons that had non-standard sizes changed UI so multiple conditions can be enabled/disabled at once (#216) changed warning message for small areas to be more informative (#220) changed compiler flags for debug builds changed the toolbar position to its anchor is resored upon restart changed preferences dialog to be non-blocking fixed missing y-level option for locate biome center finders (#221) fixed incorrect stronghold positions for 1.6- (#228) fixed secondary spawn pass for 1.18+ (#219)
closing as this has been fixed, thank you! |
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Looking at seed:
3242430256368265153
, the strongholds are atand cubiomes thinks they are at
Additionally, a lot of villages are missing, but that might just be #154 ?
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