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1.3 stronghold location issues #228

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tildejustin opened this issue Apr 23, 2023 · 3 comments
Closed

1.3 stronghold location issues #228

tildejustin opened this issue Apr 23, 2023 · 3 comments

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@tildejustin
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Looking at seed: 3242430256368265153, the strongholds are at

-588 436
4 -972
724 500

and cubiomes thinks they are at

-600 488
16 -636
676 500

Additionally, a lot of villages are missing, but that might just be #154 ?

@tildejustin
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tildejustin commented Apr 23, 2023

another one, -6982302259142159439
actual (+4, +4 of starting chunk):

804 -252
-588 -332
-188 916

and cubiomes:

808 -248
-588 -328
-196 912

so some seeds are less off than others.

@tildejustin tildejustin changed the title 1.3 structure location issues 1.3 stronghold location issues Apr 23, 2023
@tildejustin
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tildejustin commented May 9, 2023

it was confirmed for 1.2.5 too

Cubitect added a commit that referenced this issue May 21, 2023
added biome noise visualization for beta 1.7 climates (#212)
added keyboard controls to navigate the map (#217)
added desert wells map option and finders (#218)
added trail ruins map option and finders
added amethyst geode map option
added indicator for igloos with basement
added command line option --reset-all to clear the sessions and settings
added visibility toggles for structures that can be used to de-clutter the toolbar
updated structure icons, replacing several amidst icons that had non-standard sizes
changed UI so multiple conditions can be enabled/disabled at once (#216)
changed warning message for small areas to be more informative (#220)
changed compiler flags for debug builds
changed the toolbar position to its anchor is resored upon restart
changed preferences dialog to be non-blocking
fixed missing y-level option for locate biome center finders (#221)
fixed incorrect stronghold positions for 1.6- (#228)
fixed secondary spawn pass for 1.18+ (#219)
@tildejustin
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closing as this has been fixed, thank you!

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