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CP don't brake at end of Track by using "COURSEPLAY_STOP_AT_LAST_POINT" in some modes #877
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please post your courseplay.xml to gist and post the link and tell me which couses/fields/tools you used... |
Map: Courseplay.xml: 1th Sample: 2nd Sample: |
Sorry for this mistake |
hmm , could you test it again with debug channel 12 active and post the log ? |
After looking at your courseplay.xml, I gotta ask: what did you do with it? There must have been some editing going on. Your courses have position and angle values that could never come from regular recording within the game. |
Correctly recognized, I'm a bad driver, but a good reader of the plan. So I measured the way and applied all courses (with the exception of field courses) by hand. Most are already in FS2013. Worked better for me. The coordinates and velocities are registered by hand, course play has angle values probably at the reading corrected. Do you see any errors? |
No, I don't see any particular errors, but it was the only possible explanation that we had. The problem is, we can neither reproduce this problem, nor can we provide a single possible reason for this behavior. Also, no other users have reported this. |
In mode 6, it seems to lie in an interaction with a different mod. Probably with "Inspector_V24", which interferes with probably the fuel triggers. I've tested it but still not seriously, I lack the desire at the moment. In mode 4, I have the problem even if I disable all MODs. I would like to take your time does not have the mass but, if I'm the only one with the problem I need to find just an own workaround, E.g. the breakpoints enable or used to go by the gas pedal. Thank you very much for your efforts |
Sorry not to be able to help. As I said, there are no other reports, we can't reproduce it, so I'll close this. |
Hi
When i activate COURSEPLAY_STOP_AT_LAST_POINT the vehicle roll out over the desired Stop Position. Can you reinstall that CP the vehicle at the end of the route stops. It has done so in the previous CP version (V3.x).
Affected are the fertilize / seeding mode and the field work mode. In the other modes stops the vehicle on the right place (except shovel mode, i can not test it).
Best wishes for 2015.
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