From 0ac65072369c025f1c50c98e8f5fc3c7eb95482b Mon Sep 17 00:00:00 2001 From: Peter Vaiko Date: Sun, 24 Mar 2019 07:32:37 -0500 Subject: [PATCH] 6.01.00146 Restart combine after unload fixed #3379 --- AIDriver.lua | 3 +++ modDesc.xml | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/AIDriver.lua b/AIDriver.lua index 3616fd63a..2d519cdf9 100644 --- a/AIDriver.lua +++ b/AIDriver.lua @@ -1153,6 +1153,9 @@ function AIDriver:startEngineIfNeeded() if self.vehicle.spec_motorized and not self.vehicle.spec_motorized.isMotorStarted then self.vehicle:startMotor() end + -- reset motor auto stop timer when someone starts the engine so we won't stop it for while just because + -- our speed is 0 (for example while waiting for the implements to lower) + self.lastMovingTime = self.vehicle.timer end --- Check the engine state and stop if we have the fuel save option and been stopped too long diff --git a/modDesc.xml b/modDesc.xml index 952a0658a..b478cd7a7 100644 --- a/modDesc.xml +++ b/modDesc.xml @@ -1,6 +1,6 @@ - 6.01.00145 + 6.01.00146 <br>CoursePlay SIX</br>